Forum Replies Created

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  • Ronny Traufeller

    March 7, 2011 at 12:28 am in reply to: Spline effector question

    hi!

    1.yes it can, every spline can be used if its a spline. try using
    offset-start-end parameters in the effector moving them towards your objects.

    2. not sure how it would be usefull but, maybe just draw along the geometry, or you could use the cloner in object mode and do something with offset.

    Ronny!

  • Ronny Traufeller

    February 23, 2011 at 7:29 pm in reply to: spline effector rotation changes when moving group

    oohh,

    okay and the spline stays in the null, good to know there is a trick to
    avoid that.

    did you just ckecked it or is that ur experience over the time?

    thanks!

  • Ronny Traufeller

    February 23, 2011 at 9:42 am in reply to: compositing 3D phone screen in AE

    following

    you have to import the 3d camera from cinema 4d(check the internet for more info). and then put a external compositing tag on the phone screen. check the “solid” checkbox in the tag, and then back to after effects you get a solid in 3d space wich moves with the phone. i would pre compose it, now you can put everything in the screencomp.

    bam!

  • Ronny Traufeller

    February 23, 2011 at 9:36 am in reply to: complex animation as slider or user value

    thanks randy!

    zaid-ysap.de

  • Ronny Traufeller

    February 23, 2011 at 12:12 am in reply to: complex animation as slider or user value

    hehe

    e few post under this is i found the keyword called “motion system”.

    yeah!

    zaid-ysap.de

  • Ronny Traufeller

    February 13, 2011 at 10:32 am in reply to: joints and dynamics

    sounds cool!

    sooner or later i have to upgrade, heard good things about the new render manager..

    zaid-ysap.de

  • Ronny Traufeller

    January 26, 2011 at 3:40 pm in reply to: create polygons from pointcloud

    *sorry for doubleposting*

    oh jeah that is working.

    it would be nice to have a highlight function or something that shows wich
    pionts are actually affected. like the transfer function, where you can see a white line.

    is there anything like that?

    because i got a lot points in very small area and its never picking the right one 🙂

    thanks!

    zaid-ysap.de

  • Ronny Traufeller

    January 26, 2011 at 3:38 pm in reply to: create polygons from pointcloud

    oh jeah that is working.

    it would be nice to have a highlight function or something that shows wich
    pionts are actually affected. like the transfer function, where you can see a white line.

    is there anything like that?

    because i got a lot points in very small area and its never picking the right one 🙂

    thanks!

  • ahhh okay,

    i am new to rigging, so i just found one tutorial and this guy used mokka/ik bones. for me, its not to late to use another rigging method,
    if i found tutorials…

    i will check out joints and Ik.

    thanks !

    zaid-ysap.de

  • Ronny Traufeller

    November 18, 2010 at 7:34 pm in reply to: Material moving inside a logo

    check if the texture offset is maybe keyframed. thats the last advice i have, otherwise you could share your file (maybe a stripped down version ) to have a look.

    greets

    zaid-ysap.de

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