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Activity Forums Maxon Cinema 4D spline effector rotation changes when moving group

  • spline effector rotation changes when moving group

    Posted by Ronny Traufeller on February 23, 2011 at 4:51 pm

    hey!

    following issue, i have a complex animation with mograph spline effector going on. all this is located in a null object, when i try to rotate the null the instances clamp to there global rotation, they are not moving with the null, kinda rotate in relation to the viewer.

    did anyone had this issue befor? just reconized it after building stuff the whole day 🙁

    thanks,
    Ronny!

    Adam Trachtenberg replied 15 years, 3 months ago 2 Members · 3 Replies
  • 3 Replies
  • Adam Trachtenberg

    February 23, 2011 at 5:58 pm

    I don’t know why it does that, but the solution seems to be to take the cloner out of the rotating null.

  • Ronny Traufeller

    February 23, 2011 at 7:29 pm

    oohh,

    okay and the spline stays in the null, good to know there is a trick to
    avoid that.

    did you just ckecked it or is that ur experience over the time?

    thanks!

  • Adam Trachtenberg

    February 23, 2011 at 8:00 pm

    I just checked it — didn’t realize it was a problem until you mentioned it.

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