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scale ik rigged character problem, tried erything …
hey!
i asked the same question some weeks ago with no reply, if nobody
has an idea, my work would be totally useless.i am building and rigging characters and try to merge them together
later. working with ik chains is the best actually because its robot stuff.when i try to scale them via object OR model tool it begins to make strange stuff with the “bone tip goals” they stey at the right place but the bones move along ik chain.
so i ask again for some help, it would destroy my workflow if i cant scale them afterwards.
thanks …
file if needed…