Yea, there’s definitely something messed up with the Motion System. I cannot get two clips to work and I cannot mix keyframed animation with motion clip animation properly. What would seem logical becomes a mess when working with this and from the looks of the Motion System around here, no one seems to be using it….? Now I see why. It’s as though it was implemented in a half-developed and untested state, then forgotten.
I found it to be unreliable and undependable when working with more than one motion clip and it seems if you want to make a character do anything with a motion clip, you have to use ONLY motion clips, not use keyframe animation for some objects within a structure and others in a motion clip within the same structure. Man, this is frustrating!