Forum Replies Created

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  • Brian Murphy

    September 22, 2009 at 8:32 pm in reply to: How to scale poly selections on their own axis at once

    Oh wow, that’s a bummer. Well this may at least get me started in the right direction. Cheers.

    Brian

  • Brian Murphy

    September 22, 2009 at 8:17 pm in reply to: How to scale poly selections on their own axis at once

    Awesome – I didn’t think Cinema would leave this one out! Thanks Adam! Any idea on how to constrain to a particular axis with this feature? It seems to scale every axis uniformly.

    Thank you again!
    Brian

  • Brian Murphy

    August 25, 2009 at 12:52 am in reply to: HELP!!! DOF and I aren’t getting along!

    Hey Ryan,

    You mentioned working with the gradients….did you check “USE GRADIENTS” in the Depth of Field render window. I had to research this one from another forum and it changed everything!

    Hope it works!
    Brian

  • Brian Murphy

    August 11, 2009 at 9:29 pm in reply to: How to add a gradient to a pronged sphere

    (Clap, clap, clap)

    Bravo, Adam – I thank you greatly! I was about to put my head through the wall with this one!

    Works like a charm!

    Thank you!
    Brian

  • Here is a screen shot of the issue…

    The grayish square behind the head is an object I used as a background and is positioned so it wouldn’t be entirely behind the character so you can see when the hair goes in front of the background, it disappears.

    On the transparency issue, it seams that putting lights in front of the hair resolved it but frankly, all of this doesn’t make any sense……bugs?

    What do you think?

    Thanks,
    Brian

  • Brian Murphy

    June 5, 2009 at 7:41 pm in reply to: Pen write on

    I actually did this with an animated texture in After Effects, as you mentioned. It worked well. I set up an 8.5 x 11″ comp, I displayed my timeline in frames and took note of the frame where each character started to be written, then matched the timing of the pen (with some refinement afterwards) in Cinema 4D. I rendered about every three frames in Cinema in low rez just to make sure the pen was lining up and timing out correctly. Worked great. I even used a proximal effect on the paper to detect when the pen was close to the paper and indent a bit with a bump map to look like the pen was pressing down on it. Pretty decent for what I was looking for. Hope that helps.

  • Wow! That was magnificent and a delight to watch. I can only imagine the planning and sound editing you had to do. A true pleasure to view, thanks for sharing!

    Brian

  • Brian Murphy

    April 16, 2009 at 5:17 pm in reply to: Applying HAIR with a density map

    Thanks for the detailed explanation Adam!

    Brian

  • Brian Murphy

    April 13, 2009 at 4:42 pm in reply to: Rendering a huge scene in separate pieces

    Thanks for the advice Randy. Much appreciated.

    Brian

  • Brian Murphy

    January 10, 2009 at 12:40 am in reply to: Any C4D artists in Orange County, CA?

    Thanks Adam – We have to keep it local to Orange County should they need to come into the office/deal directly (face to face) with an artist at the studio here (which is very rare) but we need to have any artists working close to us.

    Brian

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