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How to add a gradient to a pronged sphere
Hey guys, I am creating a virus. Imagine a sphere with every other poly extruded out a bit. I need to have the ends of the extruded polys start with one color and gradually fade into another color halfway along the extrusions until I end up with another color on the base of the sphere which has the unextruded polys. Is there a way to do this? I’ve tried messing with the gradient with no luck.
I even thought about making selections on the tips, middle and base and applying three separate textures to the selections but how would I fade the colors into one another without texturing every little extrusion….I can’t seem to achieve a “depth” to a material.
Ideas?
Thanks,
Brian