Forum Replies Created

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  • 1- in 3d space you need to make sure that the layers are in the same order in z space as they are as layers in the comp

    2- if you have done that, and you still experience problems, make sure you do not have layer styles on your layers ( if you imported them from a photoshop file with styles). One other thing that causes AE to mess up you 3d layers is if you have a 2d layer in between.

    Tudor “Ted” Jelescu
    Senior VFX Artist
    Bucharest, Romania
    http://www.ennstudio.ro

  • In case you do not have the plugin, here’s a script (at the bottom of the tutorial) that will do pretty much the same:
    https://www.petertorpey.com/tutorials/volume_light/

    Tudor “Ted” Jelescu
    Senior VFX Artist
    Bucharest, Romania
    http://www.ennstudio.ro

  • Tudor “ted” jelescu

    May 4, 2010 at 8:18 am in reply to: Text that looks like snow

    Here’s a tutorial that may help:
    https://ae.tutsplus.com/tutorials/motion-graphics/freeze-your-logo-with-a-snowy-transition/

    Tudor “Ted” Jelescu
    Senior VFX Artist
    Bucharest, Romania
    http://www.ennstudio.ro

  • Also, if you have 2d layers in between the 3d layers, there can be glitches.
    I think that your problem may come from the compression of your initial footage. If you got footage with any sort of compression (DV, mpeg…)you need to render that out to an uncompressed version and then pull the key ( take out the green screen).
    Dave LaRonde has some great advice for this:
    “Dave’s Stock Answer #1:

    If the footage you imported into AE is any kind of the following — footage in an HDV acquisition codec, MPEG1, MPEG2, AVCHD, mp4, mts, m2t, H.261 or H.264 — you need to convert it to a different codec.

    These kinds of footage use temporal, or interframe compression. They have keyframes at regular intervals, containing complete frame information. However, the frames in between do NOT have complete information. Interframe codecs toss out duplicated information.

    In order to maintain peak rendering efficiency, AE needs complete information for each and every frame. But because these kinds of footage contain only partial information, AE freaks out, resulting in a wide variety of problems. ”

    Tudor “Ted” Jelescu
    Senior VFX Artist
    Bucharest, Romania
    http://www.ennstudio.ro

  • Tudor “ted” jelescu

    May 3, 2010 at 10:16 am in reply to: Create a DVD from AE cs 4

    AE can render out files to be used in a DVD authoring software, programming of the DVD is done in Encore, DVD Studio Pro, or something more simple like Apple’s iDVD.

    Tudor “Ted” Jelescu
    Senior VFX Artist
    Bucharest, Romania
    http://www.ennstudio.ro

  • Tudor “ted” jelescu

    May 1, 2010 at 10:30 pm in reply to: Adding blood in post

    First thing to do is to track the face- if there’s no 3d movement, or very little of it, Mocha should do it. If not, use Syntheyes or Boujou.
    Then paint out blood on the face on a relevant frame in Photoshop, animate if necessary and apply track data to layer. Final step is to apply color correction to make it blend in.

    Tudor “Ted” Jelescu
    Senior VFX Artist
    Bucharest, Romania
    http://www.ennstudio.ro

  • Tudor “ted” jelescu

    April 30, 2010 at 7:44 am in reply to: composition question 🙂

    As far as the final render, yes, your final comp size is what determines the size of the frame, unless you stretch it in the render queue settings.
    As far as the quality- larger comp in smaller comp, you put more info in a smaller frame, it has the tendency to look better ( in some HD TV productions, like promos, the work is done in 2k and then it’s resized and cropped to HD). Smaller comp in bigger comp- you definitely loose quality.

    Tudor “Ted” Jelescu
    Senior VFX Artist
    Bucharest, Romania
    http://www.ennstudio.ro

  • It’s possible- you can do it with a lot of animated masks, revealing the drawings. You can get really detailed, but you need to have the drawing separated on different layers- for example, you can have the outlines of an object on one layer, and all the color fills on separate layers.

    Tudor “Ted” Jelescu
    Senior VFX Artist
    Bucharest, Romania
    http://www.ennstudio.ro

  • Tudor “ted” jelescu

    April 29, 2010 at 5:22 pm in reply to: exporting widescreen

    Oh, yeah, missed that detail- that is 4:3, so Dave may be right, somewhere something is not set right..

    Tudor “Ted” Jelescu
    Senior VFX Artist
    Bucharest, Romania
    http://www.ennstudio.ro

  • Tudor “ted” jelescu

    April 29, 2010 at 3:22 pm in reply to: exporting widescreen

    When working in D1/DV NTSC (or PAL) widescreen, you get a “squeezed” 16:9 frame in a 4:3 format. That means that you can layoff that project to a regular miniDV tape (for example) and play it from a camera or a DV deck on a 16:9 screen and the image will look right, because the pixel aspect ratio is 16:9.
    Hope that helps.

    Tudor “Ted” Jelescu
    Senior VFX Artist
    Bucharest, Romania
    http://www.ennstudio.ro

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