Forum Replies Created
-
Randy Johnson
August 6, 2007 at 5:54 am in reply to: Jagged diagonal lines, quality loss when exporting from FCPAre you working in the correct timeline settings?
If you work on a NTSC timeline with Pal material you get a similar problem…just dont ask how i know this. -
Have you tryed the “seamless” option? sometimes it helps.
Otherswise i would bring the texture back into photoshop and even out the lighting.
Sometimes with a plaster type texture you can make your texture with a normal color and use the original picture as your bump and or or dispacement. This is not the best way of making a bump map but it works alright.
/randy
-
Are you just trying to curve the edges over? If so use your a cylander with the fillet cap option.
Here are a few options to do this.
https://www.randyarchy.com/rounded top.c4d.ziphope this helps.
/randy
-
if you are looking at your timeline with all the key frames for the animated leg … highlight them all (ctrl a) then copy them (ctrl c) go to the timeline for the next leg and paste the key frames (ctrl v) then drag them to where you want them to be.
it seems to be that you cannot copy keyframes onto an oject if it does not have at least one key frame already.
-
I started with the Cinema 4D workshop book by Arndt von Koenigsmarck …its a great overview of the whole program. It is a hard to follow since he wrote the tutorials in paragraph form rather than point form but it shows the program better than any other.
I also read a book called exploring 3d modeling with cinema 4d. It is easy to use but i found it a little short sighted…meaning it is good for the first time user but there is so much more to cinema than modeling….and the workshop book covered the same stuff only better.
I got both of those from amazon.com.
if you prefere video tutorials lynda.com has a very good series for cinema 4d….its like 25 dollers u.s and then you can watch all the videos all you want for a month…there is like 5 hours of cinema stuff.
good luck
-
hmmm…i am not to experianced with this but i would try making the mesh with plane (plenty of polys) and an atom array then use the cloth tag to make it hang, react and such.
good luck
-
i did one recently and we used flash.
I exported as h.264 and then brought it into flash. Flash then encodes it to its own codec making it play seamlessly on on nearly any computer. The flash codec (the name escapes me now) looks amazing for the file sizes, and looks great.
In my case I only had 120mb on the cd so I used regular web dimensions 352* 288 (pal) to keep the file size low. then the menus and still photos filled the rest up.
hope this helps.
Randy -
if you go into “Final Cut Pro” tab, then the “USER PREFERENCES” on the “general” tab there is a check mark that says “abort capture on dropped frames” un check it.
this way you can import it and decide if its the material or camera…
Randy
-
i have a couple gb of kingston ram…first one I got didnt work at all…they replaced it at the store i bought it and have not had any issues since. been 2 years now.
-
i think it would be far easyer to use a spline, circle and a sweep nurb like this link.
https://www.randyarchy.com/curve.c4d.zipit is in version 9.0 so you can open it with any later versions.
good luck