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Activity Forums Maxon Cinema 4D Curved Cylinder

  • Curved Cylinder

    Posted by Chris Holland on July 16, 2007 at 5:39 pm

    Hello all,

    I am a beginner with this so I may be missing something simple here.

    I am trying ot take a cylinder that I have made long and thin, like an elongated pencil, and am trying to curve it so that only the bottom part is curved then it straightens out. Almost like 1/2 of a U.

    It is for a growing timeline that is in 3d and the curved parts would come off of the main timeline.

    I am using version 9.6 and don’t have any add-ons.

    Any help would be greatly appreciated. If you need any more info let me know.

    Thanks.

    Chris Holland replied 18 years, 9 months ago 3 Members · 6 Replies
  • 6 Replies
  • Alejandro Torres

    July 16, 2007 at 7:35 pm

    Hi, you can achieve this by having enough height segments in
    your cylinder (if it is still a primitive) or subdivide it accordingly if it’s a polygonal object (via the make editable button). Once your cylinder is subdivided you can use a bend deformer and make it a child along with the cylinder of a null. I would send you a scene file but I have R10…

    I hope this helps…

    Regards Alejandro

  • Chris Holland

    July 17, 2007 at 11:07 am

    capsat,

    I actually have CD4 10 at home so if you could send that scene file that would be great, as I am still a little confused.

    I added a bend transformer and it seemed to squeeze the capsule where the bend started and it also flattened the end. It wasn’t curved enough.

    I didn’t understand the significance of adding the null. Do I just add a null then add the cylinder then add the bend to that. I did add a bunch of height segments.

    Thanks for the help.

  • Randy Johnson

    July 17, 2007 at 1:32 pm

    i think it would be far easyer to use a spline, circle and a sweep nurb like this link.
    https://www.randyarchy.com/curve.c4d.zip

    it is in version 9.0 so you can open it with any later versions.

    good luck

  • Chris Holland

    July 19, 2007 at 7:19 pm

    Randyj,

    Thanks a lot. That is extremely helpful. I would have never known to do that. That is my biggest stumbling block with this program. It is so huge that I just have no idea how to model things I want to model. I just don’t know where to start.

    I thought I might be able to do it with the splines but i couldn’t get the thickness.

    Do you, or anyone else, know of a good mdoeling training book for C4D that gets into modeling and outside of the basics. Almost like a step above beginner training ?

    Thanks again, that really did help tremendously.

    Chris

  • Randy Johnson

    July 20, 2007 at 11:47 am

    I started with the Cinema 4D workshop book by Arndt von Koenigsmarck …its a great overview of the whole program. It is a hard to follow since he wrote the tutorials in paragraph form rather than point form but it shows the program better than any other.

    I also read a book called exploring 3d modeling with cinema 4d. It is easy to use but i found it a little short sighted…meaning it is good for the first time user but there is so much more to cinema than modeling….and the workshop book covered the same stuff only better.

    I got both of those from amazon.com.

    if you prefere video tutorials lynda.com has a very good series for cinema 4d….its like 25 dollers u.s and then you can watch all the videos all you want for a month…there is like 5 hours of cinema stuff.

    good luck

  • Chris Holland

    July 24, 2007 at 3:33 pm

    Thanksfor all your help.

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