Forum Replies Created

Page 1 of 3
  • Mikeh64

    March 19, 2007 at 1:06 pm in reply to: Videocopilot VS Videoluster

    seems he “borrowed” the “free tutorials” button, but that is about it

  • Mikeh64

    March 12, 2007 at 10:35 pm in reply to: particle playground v. particular

    didn’t this post already had several responses earlier today? if so, where did they go?

  • Mikeh64

    March 5, 2007 at 11:42 pm in reply to: Import from SolidWorks2007

    technically, c4d can import .stl and .wrl.

    however, there are tricks (which I don’t recall right now) during export from any cad app in order for a successful c4d import. You’ll need to use trial and error, and maybe even make changes to the model in solidworks.

    it is usually not very fun to move from cad to c4d

  • Mikeh64

    March 2, 2007 at 2:31 pm in reply to: Illustrator 10 & paths

    there is a checkbox in the extrude nurbs called “hierarchical”

    this will extrude all the paths under the null

  • Mikeh64

    February 12, 2007 at 6:31 pm in reply to: animating a point on a spline…is it possible?

    you’ll want to use PLA (point level animation)

  • Mikeh64

    February 11, 2007 at 12:02 am in reply to: scaling keyframes as in After Effects

    select the range of keyframes you want to scale – there will now be a pink line at the top of the timeline with red nubs at each end above the range of keyframes – just click and drag either red nub

  • Mikeh64

    February 1, 2007 at 5:20 pm in reply to: motion graphics

    as far as books go – a really great place to start is with “Creating Motion Graphics with After Effects, Vol. 1 and Vol. 2” (get them both) by Trish Meyer, Chris Meyer

    As far as other programs – you should think about getting a 3D app. 3D has become a really big part of motion graphics. I use Cinema4D – try the demo at maxon.net.

  • Mikeh64

    January 31, 2007 at 2:11 pm in reply to: Rendering in AE (7)

    Isn’t it amazing how quickly you can end up with HUGE files with AE?

    Unfortunately, the answer to your question is very complex (the above mentioned podcast will outline why it is complex) – some of the words you need to start to search for and learn about are “compression” and “codec” – but be prepared, it is a tricky world, with endless variables to take in to account (there is no easy answer).

    Mike

  • Mikeh64

    January 28, 2007 at 3:08 pm in reply to: noob q’s, R10 demo, part 1

    the reason I said “yes” and “many ways” is that your questions are so broad that one could go on and on about how to accomplish what you are asking – there is no one answer. Grab the manual, learn the basics.

    Learning 3D (like any app) is a linear process, where you learn the basics and slowly build your knowledge of how the tools work – so you don’t ask questions that could be accomplished 20 different ways using 20 different tools.

    So, in this case, “yes” and “many ways” is as specific as I can get without asking you many more questions and maybe seeing the scene file to understand which approach is the best.

    Mike

  • Mikeh64

    January 28, 2007 at 2:59 pm in reply to: multipass render newvie question.

    My first advice is to make sure you check the manual for info on how the multi-pass render works – it seems as though you think it does something different than it does – it does not render each object to it’s own layer (though you can make an alpha for each object via the object buffer function if you need objects separated out).

    As far as getting more than just a normal movie out of multi-pass, you need to tell C4D which passes you want – for example “shadows” or “specular” (which is done in the multi-pass render settings). Just enabling multi-pass doesn’t automatically do anything.

    Mike

Page 1 of 3

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy