Forum Replies Created

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  • Johnathan Throbins

    May 5, 2015 at 12:13 pm in reply to: FULL RANGE QC LEVELS for DELIVERY

    Thanks! That’s what I thought. I’ve never had this issue in the past with the people I trust, but I was pushing the limits on contrast on this thing, so I thought maybe I was missing something. So I can crank my levels to be as bright or dark as I want in full range and am not accountable for any limitations on levels besides what is pleasing in my working color space. Right?

    The projector I finished it on was P3 capable but I started it on a plasma then finished in the DI theater. Money saving method, but limits my workflow to 709.

    If you or anyone else has any more thoughts on how I can prove/articulate this to the producer I’d love to know. I’m not quite confident enough to do the yelling I’ll have to do to make them change houses. ;-/

    Thanks for the response though, that makes me feel a lot better.

    -J

  • you just have to click the invert button on the key input tab

  • Johnathan Throbins

    July 26, 2014 at 4:25 am in reply to: 444 Codec & Video Processing

    So what are you guys using to online?
    It smoke the only answer if you want to retain a 10+bit RGB workflow from Resolve? Do you have to online in resolve?

    In particular when I deliver a feature sometimes the original editor wants to add the titles or someone will crop from 16:9 to 2.39 for a DCP and render that, I’m worried they’re bumping it down to 8bit.

    Also Resolve isn’t good with the editing, even in resolve 11 I don’t love it. I’d rather go back to FCP 7 but that’s not a great option. Is there an affordable online editing tool? Is smoke the cheapest good option?

    Thanks.

  • Johnathan Throbins

    February 21, 2014 at 4:01 am in reply to: Linear Workflow and LUT in AE

    You can apply a LUT by going to Effects-Utility-Apply Color LUT

  • Johnathan Throbins

    February 21, 2014 at 3:46 am in reply to: After Effects CS3 inventing keyframes HELP!

    Something that might help:
    When you scale and move position, remember where your anchor point is. The scaling and position change often end up at odds if the anchor point is not in the middle of your motion path and you’re scaling quickly. This can be circumvented by parenting with null objects whose anchor point is nearer /at one of the action points /on screen at least. You can add a new null in a chain of nulls for each movement. It’s kind of a pain, and maybe someone else has a better way, but I’ve found this helpful especially when I want to use expressions to determine rate of change or bezier curves on position while scaling etc…

    Just figured I’d add one more solution to the list here for the next passer by.

  • Johnathan Throbins

    October 4, 2013 at 12:32 am in reply to: QTDecoder Error With Footage?

    I’m having this problem with resolve lite 9 on mac with sony f35 footage, but is specifies audio error.
    “Error occurred while decoding audio track using quicktime decoder”

    it happens during playback and not on the same clip every time. I’m working of an external FW800 I wonder if it’s the drive speed with higher file sizes…? Though I didn’t have this problem witht he same project before…. so maybe that doesn’t make sense…

    Anyone find anything?

  • This is completely amazing! you just saved me! Thank you so much

  • I have all those things,I prefer this though. It seems like there should be SOME way to get it to record regardless, no? hmmm…

    Well thanks for the thoughts, in any case.

  • All are 29.97. Starting with prores 1080, dslr footage but outputting in SD anamorphic. It’s not a framerate conversion issue or I would fix the framerate or just change the speed. The effects I’m doing are…not traditional. I’m causing signal damage to get a “bad tv” effect more or less. The previous VCR automatically stopped recording at low signal points and I’d get less than half of my footage back, but I got a nicer vcr that would keep rolling, so now it plays back full length, but the computer still has some of the more major dropouts missing. It’s when certain things happen visually that it’s suddenly off a few frames and I have to put a cut point and shift it.
    So alternatively if there’s a way to just splice in enough signal that the dropouts disappear without changing my picture noticeably, that could work too?

  • Johnathan Throbins

    September 29, 2012 at 8:58 pm in reply to: Neat Video plugin crash

    I found this thread when searching for the same issue. What I did is go into the neat video preferences where it lists processors and GPU cards. I have two GPUs, a GT120 and a GTX285 or some such. The 285 was selected and set to use 100% of the card’s resources. I pulled that back to 80% and it worked fine again.

    The weird part is that it used to work fine with these settings, so I suppose a program I was using today must have left something in the memory of the card and refused to let it get purged to make room for neat video? In any case my solution seems to have worked, at least for now. Hopefully some other searcher will find this useful in the future!

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