Forum Replies Created

Page 17 of 282
  • Eric Santiago

    December 24, 2023 at 2:21 am in reply to: Sonoma & FCPX 10.7

    Sounds permission issues with the drives used.

  • Eric Santiago

    December 24, 2023 at 2:19 am in reply to: Linking different Audio Faders together
  • Eric Santiago

    December 20, 2023 at 10:41 pm in reply to: Creating a GoPro file to put back on the camera

    Which GoPro?
    They have an app you can dissect the format from.

    Probably Google it as well.

    The other part is just naming it according to their naming convention.

    Or just just record it from a playback screen.

    Good luck.

  • Eric Santiago

    December 18, 2023 at 4:03 am in reply to: Editing System for Premiere

    Day job has me on a slew of M1 MBP 16″ with 32GB RAM as well as a 2019 MP somewhat loaded but only 96GB RAM.

    The two are a perfect pair and can honestly say the M1 keeps up with it.

    I dont see any M3s in the wild that would entice me to upgrade from the M1 MBP at the moment.

    I most def will be upgrading my home 2013 Tube to possibly a Mac Studio M2 soon.

    I say for the cost, stick with the M1 MBP for now.

    We run all NLEs, Adobe CC, Pro Tools as well as Maya as reference.

  • I want to say “I sure miss the good old days of Chyron” LOL!

  • I work with all mediums in Digital.

    As far as mograph deliverables you have to be on top of your clients needs.

    I always do the trickle down for most of my broadcast/film projects since they all seem to shoot at 4K DCI.

    However, you have to keep other aspect ratios in mind such as Quad HD which equates well to HD for titling, credit rolls, mograph, etc…

    Lower thirds I dont worry as far as resolution but I build everything in AE vectors (as much as I can) so that I can go up and down.

    But if you build it at a decent size e.g. I do a ton of VFX and always told to keep that to 2K so at times I will do the mograph in that size and it seems to scale nicely up and of course down.

    Its a deep subject but you will run into some funky ones such as digital signage.

    Ive had to do some weird sizes when dealing with sports venues, entertainment installations, special events etc…

    As Mads states, you need to be aware of it all.

  • Don’t forget the one key point (pardon the pun), Alpha Channels.

    I find it odd that even after 30 years in this business, I meet users with no idea what that is.

    For me its ProRes4444 and in the old days it was QuickTime Animation.

  • Eric Santiago

    December 9, 2023 at 4:02 am in reply to: Can’t Install 22 version of Premiere!!

    On the side I instruct at a local college and a student cant install the latest on her Acer running Windows 11.

    I google it and it states v2022.

    Uggh I hope she can find it.

  • Eric Santiago

    December 7, 2023 at 11:31 pm in reply to: Final delivery on thumb drive ???

    I work with digital signage of mix medium.

    Hate the thumb-drive route but I get the requests.

    Creating multiple versions means capacity will be an issue.

    Provide multiple USB drives if you are going that route.

    Of late Ive been pushing for Cloud but yea you get get clients that still rely on thumb-drives.

    ExFat is safe and I haven’t had issues.

    Now there are some displays with specific format and restrictions.

    Not all will play a straight forward h264.

    And some are still stuck in the old ways like 8.3 naming convention.

    Maddening to deal with 😛

  • Eric Santiago

    December 7, 2023 at 11:25 pm in reply to: Import a video clip with transparent background

    They only issues are usually aspect ratio and/or pixel size of target.

    One example is that in AE I would tend to create lower thirds in a specific size to avoid all that extra info but if I delivered without any specs or info, the end user would apply it anywhere they choose and sometimes scale it and then we have issues.

    Scaling down not so much but scaling is a no no.

    Then theirs VFX which I do a lot off.
    That you have to be exact in both pixel size and aspect ration.

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