Forum Replies Created

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  • Charles Martin

    May 17, 2011 at 10:53 am in reply to: Importing XDCAM HD from PDW-U1

    OK…thanks…will try this out and let you know.

  • Charles Martin

    November 20, 2010 at 5:10 pm in reply to: Audio: 44,000khz or 48?

    Thanks…thats what i figured… appreciate the quick confirmation..!

  • Charles Martin

    November 19, 2010 at 6:03 pm in reply to: Is MPEG-4 in Quicktime .mov H. 264

    Thanks for these answers…much appreciated.
    In the end it will be fine for my need.
    The Sony AVC which creates an .mp4 does use the H.264 as you point out and it seems to achieve what I and the client need.
    I will test out changing the file extension..but don’t think i will need to.

  • Charles Martin

    November 18, 2010 at 9:59 pm in reply to: just installed Vegas Pro 10

    many thanks for this…. ideally what I wanted to do but wasn’t sure if it would cause conflicts…
    much appreciated the quick and useful response…

  • Charles Martin

    November 18, 2010 at 8:00 pm in reply to: Questions about H.264 and 1280x720p

    Thanks to both for quick response. I had already used the ‘sony AVC’ to send an .mp4 figuring it used the H.264 codec. It worked absolutely fine–they said the file was great.
    and yes…thats the problem with FCP people they figure everything has to be .mov … but in this case the .mp4 worked perfectly fine.
    Re. the 1280x 720p template issue. I have at present Sony Vegas Pro 9e… I may have just found justification for upgrading to SVP 10. ..

  • Charles Martin

    November 17, 2010 at 10:48 am in reply to: should I purchase Sony Vegas Pro 10?

    Many thanks to all for the very useful answers. Quick point of clarification… so if I skip Vegas Pro 10a …the one out now—-and try to upgrade when say Vegas Pro 10c comes out—will I or won’t I be able to pay the roughly $140 dollars to upgrade?

  • Charles Martin

    October 17, 2010 at 11:31 am in reply to: Problems batch importing EX material to Sony Vegas

    I think I understand what you are doing now…apologies if I didn’t get it the first time.
    So it sounds to me like you are ‘converting’ the EX material into MXF format ? in other words you are actually using clipbrowser to do the convert…so you select all the files using clipbrowser then you ‘export’ to MXF for NLE’s…. once you’ve created your folder of MXF’s you then use Vegas to ‘import’ those MXF’s and Vegas then uses that folder to edit from….
    It makes sense. But it does fly in the face of Sony/Vegas’ claim that Vegas will edit EX material natively…doesn’t it?
    What I am doing at the moment is slightly different….I copy all the EX material for a project ..i.e the bpav’s …to a separate hardrive…but rather than use clibrowser to ‘convert’ the files to mxf…I am using Vegas”device explorer’ to ‘import’ and do the ‘conversion’ at the same time. you can tell device explorer where to save these converted files which Vegas then will edit from.
    As someone on the Vegas forum explained…it is logical that Sony/Vegas would take original files and ‘convert’/duplicate’ them so that you aren’t risking corruption of your original. Unfortunately—this ‘logic’ doesn’t work for me. If i’ve already created duplicates of all the material I have shot then I want to use one of THOSE folders to edit from without having to convert it. You CAN use ‘import media’ on Vegas to import a file from one of those saved folders….but only ONE file at a time…there does not seem to be a way to ‘batch import’ the files using the ‘import media’ function and in my book it is something that needs to be addressed.
    It appears as though Sony thinks people shoot material and at the end of the day dump all of it straight from the cards into Vegas…in that case…no problem and nice that Vegas does the conversion. But I would never work that way unless I was doing a fast turnaround on an edit….and I rarely do that. The normal way I ..and I suspect many others…operate is to dump/copy material and make duplicates of the BPAV’s on two different hardrives at the end of each day….Then….when you’re done the project and you are ready to edit you use one of those folders to edit from…the only way i can see to work using that system…is to use Device Explorer to do the import (which again…creates a whole other set of duplicates which you don’t need because you already have a backup copy) or ..you do what you are doing and you use Clipbrowser to convert to MXf’s then have Vegas work from those…. either way…for me anyway–there is an extra step in time—(either of those scenarios involves time to convert) and it could be avoided if Vegas had a feature to allow batch import of media using ‘import media’ feature. This way you could use one of the hardrives that you have copied with the BPAV’s.

  • Charles Martin

    October 15, 2010 at 11:12 am in reply to: Question about what type of file to render?

    ….indeed…i used one of the internet templates….went in and bumped up the bitrate….ended up with about 385mb for a 5minute video. WD unit read it with ease…and played it beautifully!
    thanks..

  • Charles Martin

    October 14, 2010 at 6:23 pm in reply to: Question about what type of file to render?

    great…thanks…will safe me a lot of time following this advice. Very helpful…

  • Charles Martin

    October 14, 2010 at 11:59 am in reply to: Burning a DVD on Architect with HD material…

    thanks…!

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