[Asaf Billet] “Well, it was just waaaaay offside. Didn’t figure out why.
I think it uses the origin point of the eps, which is the page origin of Illustrator/Freehand (or whatever) of the program that made the eps – try and get it close to the page origin (if you are making it or can ask) and it should arrive closer to the C4D world origin
One more thing – is it better to reduce the size of the EPS in C4D, or bring in a small file ?
I mena, render-wise, does it make a different ?
“
I don’t think it makes a difference. Vectors are always scalable anywhere. Only the number of points, the spline type and intermediate points should make a rendering time difference.