Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D putting vision on some 3D screens

  • putting vision on some 3D screens

    Posted by Duff on May 25, 2005 at 12:19 am

    Hi all, I’m about to start a project where I will have a 3D world with a number of different tv screens. Each screen will show different vision. Would you suggest I import the vision into c4d and use it as a texzture. or try to composite it in after effects. Or, is there a way i can do a multi pass render so that only the screens render out and not the whole world. I want to be able to change the vision without re-rendering the whole project,

    Cheers

    Only_the_rabbit replied 18 years, 4 months ago 3 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    May 25, 2005 at 12:38 am

    [duffbeer911] “I want to be able to change the vision without re-rendering the whole project,”

    Sounds like you are going to want to compostite in post whether you do this as a render of the screen only with each vision change or do a render once and put the animations/pictures (visions) in with AE from the start, so probably AE

  • Only_the_rabbit

    May 25, 2005 at 6:27 am

    I’d totally use qt movs as textures, and just re-render if you need to. If the render time is a big issue I guess you could render the screen seperately, not so much a multi-pass, jut seperate, but to change the screens you’ll need to re-render them in 3D anyway…… I recently had to do this silly thing, lots of 3D TVs:

    https://www.thugmedia.com/tylerrabbit/clients/fsn/celtics_lakers.html

    using qt movs as textures worked great!

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy