Forum Replies Created

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  • Brian Jones

    June 4, 2006 at 3:07 am in reply to: simple question

    Uncheck Show Illumination on the General tab (and/or Show Visible Light if that’s part of it too)

  • in Preferences/ Import/Export /Illustrator Import uncheck Connect splines (and maybe Group Splines too)

  • It can be fixed, go into Preferences/Common and check off Graphic Tablet

  • Brian Jones

    May 31, 2006 at 8:47 pm in reply to: Modeling a TV screen – How to ?

    if that still fails make sure the cube has enough subdivisions

  • Don’t have one myself but this looks similar to posts in the past where a tablet was involved, are you using one?

  • Visibility is on the Display Tag now. Add a Display Tag to the object the do the same as Adam said for the Material, check Use for the Visibility and ctrl-click the dot to make a keyframe where needed.

    Making a keyframe a frame 42 100% doesn’t just make it visible at frame 42, since not other keyframe was made it just means keep it 100 from 0 to 42 (since 100 – the default – is implied) then when you put in 0 at frame 43 it disappears in one frame. If you just put in 0 at 43 the object would disappear slowly from frame 0 (100%) to frame 43 (0%).

    With this tut you’re going to discover the Material is easier to do from the tag (as Adam was talking about) like the visibility. There is no light called ‘tube light’ anymore but the same thing can be done with an Area light set to Line and the same settings will work you are just going to need to read the manual and maybe try some other tutes first because this one’s still doable if you know a few basics.

    Ignore a lot of the stuff about making new sequences or shortening sequences (in this case) it’s easier just to copy and paste keyframes when that’s easier and set them when it’s easier. 9.603 is different than 7 (which the tutorial was written for) It’s easier to work with so some of the instructions are more complex than they need to be now. Have you tried the Quickstart Manual tutorials yet? The Animation one in there is a good place to start. You might also want to check out tutorials elsewhere. Here’s one done in 8.5 which is much more like 9’s timeline https://www.c4dcafe.com/ipb/index.php?download=37 – though you might have to become a member

    [herojig] “I am actually stuck on step 9:
    Step 9: Open the Timeline if it isn’t already (Window=>Timeline). Select Caution Extrude and then create a Visibility track (File=>New Track=>Special Effects=>Visibility). Double click on the Sequence and change its range: From=42
    To=43. Click OK. Insert a keyframe at Frame 42. Enter 100% and click OK. Do the same for Frame 43 but enter 0%.

    I guess what I need is a tutorial on using the timeline. It seems strange to me (PremierePro/Boris Red) & Poser 6 user. I think the point of step 9 is to? – make that text visable for one frame, 42, and not in frame 43? On the timeline, under motion track, there is position, rotation, and scale as you would expect. Why not just set the scale to zero on all axis? But maybe I am just out to lunch on this. Thanks!”

  • Brian Jones

    May 23, 2006 at 7:44 pm in reply to: Genius or Noobie?

    You can build by hand poly by poly, point by point. You can extrude a spline shape (ExtrudeNurb) you can sweep one spine along another spline (SweepNurb) you can spin a spline around an axis (LatheNurb) etc. There is no substitute for reading the docs, tryign some tutorials (try the QuickStart Manual) check out places like c4dcafe.com, pixel2life.com etc, etc…

  • oop, I lie, turn on Volume caustics (takes a long time)

  • Oh yeah, I don’t know if there is a way to affect the visible part of a light this only affects the illumination (unless someone knows better)

  • Brian Jones

    May 8, 2006 at 6:57 pm in reply to: Extruded text — as part of a poly shape

    yes, either by keyframing the Strength and/or height in the displacement tab or by using an animated texture.

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