Forum Replies Created

Page 390 of 508
  • Brian Jones

    April 15, 2010 at 11:43 pm in reply to: Movies/Videos not loading in C4d

    I have QT 7.6.6 and QT X in Snow Leopard and import is working fine though I am running C4D 10.506

  • Brian Jones

    April 13, 2010 at 2:30 am in reply to: system questions

    the jump from a Core2 duo with a 9400M to either of the Nehalem towers is pretty big, can you get the Mac dealer of choice to let you put the c4d demo on either one and test the feel?

  • Brian Jones

    April 9, 2010 at 9:15 pm in reply to: Depth of field through glass

    the other plugin is enDOFin I think

  • Brian Jones

    April 2, 2010 at 2:17 am in reply to: strange artifacts in parameterized sky animation

    the video didn’t make it – you have to copy and paste the link it generates into your post

  • Brian Jones

    March 28, 2010 at 4:18 am in reply to: Changing the global scale

    change your units to centimetres (or decimetres) is the simplest way. You will have to scale what you’ve built already though.

  • Brian Jones

    March 28, 2010 at 4:12 am in reply to: Boolean problems in C4D 10.5

    It’s hard to bevel a lot of things (particularly complex things) because you can only bevel an edge until the bevel would cross edges going the same direction, you have to stop or the bevel goes bad. It only works really well if everything lines up right (like in the pipe example). Planning helps (sometimes).
    Some stuff is just going to be a problem. If you can build as a subdivision surface (hyper nurb) that helps because it wants to bevel everything but that’s a whole different game and set of techniques/problems to deal with but it’s not the best way to build everything.
    Some simple stuff can be beveled by extruding the edges and bevelling that – that probably doesn’t make sense without pictures, I’ll put something together tomorrow if I have the time – it’s a limited trick though, as things get complex it doesn’t work either.

  • Brian Jones

    March 24, 2010 at 1:24 pm in reply to: HDRI as reflection and Gi on car

    you can use spheres for reflection and GI but they have to be big (and encompass the car as you suspected). You can stop reflections of the floor and backplate by putting Compositing tags on them and unchecking Seen by Reflection.

  • Brian Jones

    March 24, 2010 at 12:57 pm in reply to: Weird Spline Banking

    you could also try using a rail spline for alignment (if you haven’t already)

  • Brian Jones

    March 18, 2010 at 5:48 pm in reply to: Freeze Displacement

    …or you might need a Stick Texture Tag

  • Brian Jones

    March 16, 2010 at 1:09 am in reply to: text problem -NO text- helllllllp

    probably you have each letter that came from Illustrator as a group of splines. Select all of one group (all the splines in a letter) and do a Functions/Connect. Toss or hide the group (and remove it from the Extrude) and take the new spline that just got made and put it in the Extrude.

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