Forum Replies Created

Page 45 of 205
  • Alan Lorence

    October 19, 2010 at 1:35 pm in reply to: Can’t add any media to a layer

    This is an issue with 3.0.5 on Win 7 — a patch will be released probably later today or tomorrow morning.

    Note that 3.0.5 has limited release yet — we didn’t add it to the “AutoUpdate” data yet, but will sometime soon. So everybody with 3.0.4 will be able to update to 3.0.5 sometime in the near future. It contains bug fixes and a new licensing (activation) system, but no new features. So you’re not missing out on anything too exciting if you’re using 3.0.4.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    October 18, 2010 at 1:31 pm in reply to: Adjusting on the root or emitter

    In that case it doesn’t matter.

    If you look at an emitter that has more than one particle type, then the emitter-level properties apply to all particle types. For example, to adjust the size of ALL particles, use the emitter “size” property. Use the particle-type “size” if you just want to change one type.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    October 16, 2010 at 2:04 am in reply to: index of emitters

    Use the search function of particleView or particleIllusion for After Effects if you have that.

    Or use the emitter catalog that you can download from the emitter libraries page of our website — the link is in the right (blue) column I think.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    October 12, 2010 at 11:09 pm in reply to: “Encountered an improper argument”

    Yes! Hopefully in the next week, but not sure of the exact issue yet.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    October 12, 2010 at 9:48 pm in reply to: “Encountered an improper argument”

    While we work on this issue, can you give the pI3 demo at this link a try:

    https://www.wondertouch.com/downloads/trial/win/pIllusion_304_demo.exe

    I can’t remember if it installs in a folder called “particleIllusion 3.0 demo” or not, but if it’s just “particleIllusion 3.0” you probably want to change that so it doesn’t overwrite your other install — something like “particleIllusion 3.0 test version” or whatever. I’m pretty sure it adds “demo” to the name though. Same thing for the Start menu group.

    If the 3.0.4 demo works (no trouble loading images) then just use that for now — it’s fully-functional for 30 days.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    October 12, 2010 at 2:05 pm in reply to: “Encountered an improper argument”

    What is the version number (check the “about” dialog). If it’s not 3.0.4.1, then you should download and install the update from our website.

    Also try the “run with software rendering” option. If it works, then you need updated video drivers.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    October 12, 2010 at 2:02 pm in reply to: Are the new Emitters are HD Ready

    What about HuffYUV?

    If uncompressed works for you then I guess no reason to change. It doesn’t work for some people with pI3 for some reason though.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    September 30, 2010 at 8:26 pm in reply to: background image issue

    In PS view menu, select “pixel aspect ratio” and set it to “square pixels”. That’s how it works in CS4, not sure about other versions.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    September 30, 2010 at 6:56 pm in reply to: background image issue

    How are you viewing the image? It could be that the DPI info being written to the image is wrong, and if the app you’re viewing with (Photoshop for instance) uses that info to correct for pixel aspect ratio or something similar, that’s the problem.

    If you load the rendered image back into particleIllusion as a background layer in a new project, you should be able to see that its dimensions are fine.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    September 30, 2010 at 4:55 pm in reply to: PI plugin for AE

    What are you trying to achieve with the separate passes?

    The “not removing alpha” when applied to a solid *is* a limitation with the current version.

    Alan.

    http://www.wondertouch.com

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