Forum Replies Created

Page 108 of 205
  • It’s an issue with context menus in Leopard. Email support at wondertouch dot com and we’ll get you setup.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    February 12, 2008 at 8:47 pm in reply to: Mac OS X 10.5

    You’ll notice that we’ve released a 3.0.6 update that fixes the context menu issue in Leopard, plus MANY other problems. We’ve also added some new features too.

    Unfortunately the documentation has not yet been updated, so you’ll have to use the release notes doc to see what’s new. (There are a couple more features that I didn’t get into 3.0.6, so a 3.0.7 release is coming soon. The docs will be updated at that time.)

    If you need to get the 3.0.6 update click here to contact us . Don’t forget to give us your full name and any other information we can use to verify that you’re a registered owner of pI3 for OS X.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    February 12, 2008 at 8:42 pm in reply to: Logo Hold

    I think he means he just loaded the blank library, used “save library as…” to give it a new name, then used “Add to Library” to add the stage emitter to the newly-named library.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    February 12, 2008 at 1:41 pm in reply to: If you’ve been having ANY problems with 3.0.2…

    Update your video drivers. That’s a clear sign of an OpenGL issue.

    To prove that this is a video issue, run with software rendering. It will be slower but the stage window will work.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    February 11, 2008 at 4:37 pm in reply to: Run With Software Rendering Question.

    If using the latest drivers doesn’t fix your problem, or if you are using the latest and they are “beta” drivers and using an older “qualified” (non-beta) driver doesn’t fix your problem, then switch to software rendering permanently using the “Preferences” OpenGL page.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    February 8, 2008 at 1:09 am in reply to: BG Image disappearance…

    If you’re saving alpha in the output, the alpha channel is created for the particles only — the alpha of any bg footage is discarded.

    So you’ll need to add that bg footage back at the compositing stage.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    February 7, 2008 at 4:17 pm in reply to: Watercolors, paint splats

    There are some paint splatter emitters in the Pro Emitter Libraries, but you can probably get a splatter look by using almost any explosion or burst emitter with the “don’t erase” option.

    A smoke puff will create the look you want when “don’t erase” is used.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    February 7, 2008 at 12:20 am in reply to: Particle Illusions time line

    Sorry didn’t reply earlier, but missed your post.

    It sounds like you want the “stop frame” to be something other than 120 — just type the frame number you want into the last box in the playback toolbar, or ctrl-drag on the frame numbers near the 120 mark. That will move the line.

    There are a couple of ways to “turn off” an emitter you don’t need. One is to use the “Active” graph. The other is to step the “Number” graph down to zero at the frame you want the emitter to turn off.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    February 6, 2008 at 7:45 pm in reply to: Wind tunnel

    I assume you mean the smoke trails that they add to a wind tunnel so you can see the airflow? I’d use a smoke stream, then some forces to deflect the smoke around whatever object is in there.

    Alan.

    http://www.wondertouch.com

  • Alan Lorence

    February 4, 2008 at 1:10 pm in reply to: Rendering BLACK Particles

    Can you email a zipped project file that shows this to wondertouch support?

    Alan.

    http://www.wondertouch.com

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