Forum Replies Created

Page 478 of 494
  • [jslicer123] “Thanks Adam for your reply. Seems like a bit more work and setup. But probably works that way. Thanks for suggesting that.

    jslicer”
    It’s a bit more work on the front end, but it’ll save you a *lot* of time if you have to make any changes at all.

  • [jslicer123] “PLA seems like it could have such great potential if there were a way to have access to f-curves when animating points on a mesh. Just wondered if ver. 9.5 addressed anything to make PLA more powerful? If not, I’d be curious to know if anyone knows if Maxon is addressing this in upcoming versions. Also, does anyone know if Modo has good animation parameters for animating meshes directly in Modo since C4D seems to fall short when it comes to PLA.”
    If you have Mocca you can use Posemixer to animate points, and you have access to f-curves with Posemixer. There are several morphing plugins that can probably do the same thing.

  • Adam Trachtenberg

    March 3, 2006 at 8:04 pm in reply to: Texturing basics

    Cinema Manual, Chapter 18, Texture Mapping.

  • Adam Trachtenberg

    March 3, 2006 at 8:00 pm in reply to: lighting

    Critical question: are you using GI or strictly Cinema lights?

  • Adam Trachtenberg

    March 2, 2006 at 6:33 pm in reply to: Sketch and Toon Simple Question

    Turning off shading just returns shading to the regular Cinema engine. So, just give your object a 100% transparent material all other channels turned off. That’ll give you lines only.

  • Adam Trachtenberg

    March 2, 2006 at 4:08 am in reply to: Sections =ll=

    The only thing I can think of in your case is camera clipping (available in the camera>object menu), but that only clips the scene parallel to the film plane.

  • Adam Trachtenberg

    February 27, 2006 at 4:47 am in reply to: animating axis point

    AFAIK there’s no way to animate an object’s axis.

  • Adam Trachtenberg

    February 23, 2006 at 4:12 pm in reply to: Making holes in a sphere object.

    Another approach is to use a bitmap in the alpha channel–if the sphere doesn’t have thickness.

  • Adam Trachtenberg

    February 23, 2006 at 4:11 pm in reply to: well-newbee question..

    [Nolan Scott] “For the outer “coating” you could try the technique
    used in the Maxon

  • [jermerqua] “So I figured out how to attach my object to aspline without shifting orientation… Now my object is animating with a back-and-forth motion. Kind of bouncy. All I am doing is animating it’s position in from 100% to 0%???”

    You probably have to adjust the keyframe interpolation for your align tag.

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