Vladimir Kucherov
Forum Replies Created
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It sounds like ProRes is really the trump card in Mac’s hand. It’s just such a good set of codecs and have become very ubiquitous in post world (especially smaller stuff). And that is one big reason to stay on Mac.
I was playing around with a windows install and by default it had 4 codecs, all of them last updated around 1996. Not good news. It would actually be a HUGE power move right now for Adobe to come out and write a competitor to ProRes that’s multi platform.
Stability comes from running server CPU and motherboard (Xeon). But you will still save a ton of money because, for one, you can get a 7 slot motherboard, saving you several thousand on a PCI expander.
It’s a mixed bag. You’re absolutely right though, porting Linux > Mac is an easier task than porting to Windows. If there was a windows version, I’d personally try to use it over mac. Seems like a few other people would as well. But whether it’s all worth BM the development time, only they know.
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Some more rumors to mull over:
https://9to5mac.com/2011/06/23/apple-gearing-up-to-launch-upgraded-mac-pro-with-16-core-processor/
I’d take a giant motherboard over more processors though
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Hi Darin,
Could you please walk us through the process you discovered?
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Andy, try grabbing a still, and then open the still’s node graph. You can from there drag nodes into your grade over and over.
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Resolve 7.1
4 nodes – 24fps
5 nodes – 20fps
6 nodes – 17fpsResolve 8 (latest beta)
4 nodes – 24fps
5 nodes – 20fps
6 nodes – 17.5fpswith Bilinear resize on: +1.5fps
SYSTEM:
2.66GHz Mac Pro 12 core
6gb RAM
GUI: GeForce GT120
CUDA Proc: 1x GeForce GTX285
Video: Blackmagic Decklink Extreme 3D
Media Pool Drive: 4 drive software mac raid
CUDA Driver: 4.0.17
Decklink Driver: 7.9.5 (Resolve version) -
I just opened this up and the memories are empty. Not sure why – is it possible A-Z don’t get exported? Maybe it’s better to make some stills?
The grades are there though so I can just duplicate the nodes for the same effect.
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Well the math for that certainly sounds like it makes sense – double the GPU, double the performance.
What’s interesting though is that even your beefy system can’t go below 3-radius.
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Aha, interesting. I am running single 285 + 120 for UI off of internal software RAID, and can’t get realtime denoising. (22fps at radius 4, 13.5fps at radius 3)
Do you have a 3rd GPU for GUI, or do you have the displays plugged into one of the 285s?
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Paul, what GPU setup are you running on your system?
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The tricky part might be taking storage read/write out of the equation. If it’s all done on the same system, that’s easy, but if you want this test to be performable by everyone I think that might be the biggest X factor.
Would it make sense to use SD or 720p media with read/write from a single drive, and then ramp up blur nodes until it falls under realtime?