Steven Gonzales
Forum Replies Created
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In system preference, international, input menu tab, check “show input menu in menu bar”, and in the list check “keyboard viewer”. This will place an icon in the upper menu bar (if using american english, it’s an american flag).
Pull down this menu, and select “Show Keyboard Viewer”
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When I do the same thing, I get the original clip, video and audio, in the viewer.
Did the audio and video get captured together, or did you make a merge clip later?
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When you match frame, is the original clip coming up, but displaying the audio tab in the viewer? If so, click on the video tab in the viewer, and you should see the video.
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Steven Gonzales
July 19, 2006 at 5:11 pm in reply to: Equivalent to Start Stop transcription software?At dvcreators there’s a cool free utility called qt-movie-notetaker. When you pause the quicktime, it stamps the timecode and let’s you write a text entry.
https://dvcreators.net/qt-movie-notetaker
Maybe that can do what you need.
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If you go to Help in Final Cut Pro, and you type in stop, the 2nd listing, page 1-7 is DV Start/Stop Detection in the Table of Contents.
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I think you need to trash this file:
/Library/Application Support/ProApps/Final Cut Studio System ID
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Well, you can pull the tabs apart, and then they become separate windows, and then it will work, but of course, that uses more screen real estate!
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I helped someone with mismatched audio and video on a long timeline, and this method was good for learning the speed difference:
Put the long piece of video in the timeline. Somewhere near the beginning, find a distinct sync mark (door slam) and mark IN. Near the end of the video in the timeline, find another sync mark (balloon pop) and mark OUT.
Open the audio in the viewer. Mark an IN at the sound of the door slam, and an out at the sound of that balloon pop.
Place the audio into the timeline using “fit to fill”. They should now be in sync. Now you can look at the properties of the audio from the timeline, and see what the speed adjustment (automatically made) was.
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Just to be clear, audio wouldn’t be at 29.97 Hz.
The sample rate for audio (how often the pressure wave changes, converted to varying electrical signal, are turned into numbers, or digitized) must be at least twice the highest frequency (pressure wave vibration) being recorded. Since humans can more or less hear pressure waves which vary up to 20,000 times per second, the sample rate is above 40,000 times per second, or above 40,000 Hz, or 40 KiloHertz.
Usually it is 44,100 or 48,000 samples per second.
29.97 is a video frame rate. Something vibrating at 29.97 Hz would be heard as a low tone.
Usually, the times you need to change the speed of audio is when something is recorded on film, and the audio is recorded separately. Then, when the film is transferred to video, it is also slowed down, usually by 1/10th of 1 percent, or .1% (because 24 frames per second of film has to be converted to 29.97 frames of viceo per second).
For the audio to stay in sync, it also needs to be slowed down by that same amount (or played at 99.9%, which is the same thing).
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I think what you are looking for are called “below the line agents”, because in budget sheets there are the principal creative parties listed and totaled in one place, and the other contributors listed lower down.