Rob Mack
Forum Replies Created
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It looks to me like there are a couple of quicktime codecs that might work. Animation codec is one of them.
Rob Mack
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I can’t really speak to Vegas 4 much any more. Certainly the CPU could be the issue but I kind of doubt it. You could try putting the media onto your internal disc and see if that makes a difference. Sometimes firewire drives are a culprit.
Another thing that people are seeing on V6 is that if you set RAM preview too high Windows XP will start writing things to the swap file. That can drastically slow down playback so you might look at that. My personal rule of thumb is to keep the preview allocation to less than half of your installed memory.
Even though you’re using V4 you still might consider playing with the ram preview size.
Rob Mack
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You might be best off covering your bases with a combination firewire/USB2.0 drive.
Firewire usually works just fine but not always.
Rob Mack
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Sorry if I was a bit harsh, but there aren’t any vector formats on that list. Swf doesn’t count because it’s not editable.
Rob
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Ed,
Are you saying “No”? The only vector format i see is SWF and that’s only partially a vector format-and you can’t make any use of SWF vectors in Vegas.
Blimp, there are a couple of vector tools in vegas that you can use for masking but it’s pretty basic. Still, maybe someday you will be able to import an *.ai file. I take it third parties are sending you these?
Rob Mack
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You can’t do it directly but I’m assuming you must have Flash Pro and it came with an encoder application. It can be as simple as dropping a file on the encoder, I think.
Also, Quicktime pro will save a file as an FLV so you could open something there and then “Save as”. (In fact, after I installed and removed the Flash MX2004 trial I noticeed that quicktime was still able to export to FLV. That never seemed to expire…)
So you need to do a render in Vegas that the Flash encoder will recognize. A two step process unless you can frame serve it.
If you complain that Vegas can’t do it directly I’m going to accuse you of being spoiled.
Rob Mack
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Even if you render to sony yuv your next render to ptt won’t take that long. The only reason the current ones taking 15 hours is that there’s some serious processing to do. If you do it once to a fairly good format, like YUV or uncompressed then you won’t have to go through all of that again.
Rob Mack
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If this is 15 hours to prerender for ptt, maybe you should make sure you just render the thing and save the rendered file. You can even cut things into the rendered file later on rather than making a change and having to render everything again.
Rob Mack
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Totally possible. All sorts of things can cause that, even accidental bumps of your track opacity could be adding to it.
Rob Mack
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Rob Mack
September 9, 2005 at 12:23 am in reply to: User interface: room for improvement here I feelA numeric keypad would be a nice addition to your laptop. Many people who’ve taken the time to learn those keys really swear by them.
Personally, I haven’t taken the time, but I think I should.
Rob Mack