Forum Replies Created

Page 1 of 3
  • Paul Miller

    October 26, 2006 at 5:09 pm in reply to: Are there any 3rd party plugs for motion tracking?

    Yes, you can track and roto (and paint!) inside AE using an interface designed specifically for such things. You can export your roto shapes and trackers back into AE to use natively.

  • Paul Miller

    October 10, 2006 at 1:04 am in reply to: Fluid Mask 2 vs. Knockout2

    There is a new one out now by Digital Film Tools, called “EZ Mask”. You may want to give that a try. There is a demo.

    https://www.digitalfilmtools.com/ezmask/

  • In Silhouette you can specify any combination of clone sources – it can be a relative offset from the current frame or a fixed frame, and you can paint from the current clip or a different clip – even the painted or unpainted version.

    But, as I mentioned in another thread, FCP has a bug that prevents 10 bit codecs from working in certain AE plugins.

  • Yeah, Silhouette inside AE works perfectly at 8, 16 and soon float. The clone brush features in Silhouette Paint let you do what you want pretty easily.

  • Have you tried Silhouette Paint? It runs as a plugin inside FCP and lets you do the clone painting you are talking about.

    https://www.silhouettefx.com

    Note – there is a huge bug in FCP that causes 10-bit media to have color shifts, so for now it is only viable as an 8-bit solution within FCP.

  • Paul Miller

    February 17, 2006 at 9:14 pm in reply to: silhouette fx worth it?

    This might sound like an ad but along with user’s comments here are some facts for you:

    Silhouette is the only dedicated rotoscoping solution shipping today. It has been shipping for a year now, and has already replaced Commotion, Elastic Reality, gFX, and other solutions in major post production facilities. For example, Weta Digital dumped gFX mid-production and did most of the roto work in King Kong with a beta of Silhouette. Want to see them using it? https://img-nex.kongisking.net/kong/movies/PPD-16WeeksToGo_qt6_high.mov

    Silhouette has excellent interchange with other applications. Bring in your splines from Commotion, Elastic Reality, and even After Effects (from within the plugin) and export them to Combustion, Shake, Flame, and even back into After Effects if you want.

    Silhouette is actively being developed. Expect 2.2 soon with support for float within AE (the standalone already has it), hardware-accelerated difference alignment in the paint engine, and numerous other improvements.

    Not only that – Wes is right – it’s dirt cheap.

    But you don’t have to take anyone’s word for it. There is a demo available and you can play around with it to decide for yourself.

  • Paul Miller

    February 17, 2006 at 8:58 pm in reply to: UP, DOWN, LEFT, RIGHT?

    Expensive? The AE plugin is only $295. Add hybrid raster/vector paint for another $245 as an option. Still cheaper than Commotion when you could still buy it, and it integrates seamlessly with AE.

  • Paul Miller

    January 18, 2006 at 2:57 pm in reply to: Motion Tracking and Masks?

    It’s also discontinued and unsupported.

  • Paul Miller

    January 18, 2006 at 2:57 pm in reply to: Motion Tracking and Masks?

    It’s also discontinued and unsupported.

  • Paul Miller

    January 17, 2006 at 8:39 pm in reply to: Motion Tracking and Masks?

    See King Kong? All of the roto was done with it.

    Weta Digital actually started out with gFx (remember, that technology that Adobe licensed last year?) but then switched to Silhouette exclusively while it was still in alpha.

    The most recent Harry Potter film was also finished with it.

Page 1 of 3

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy