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  • silhouette fx worth it?

    Posted by Aaron Neitz on February 15, 2006 at 7:05 pm

    I’m getting tired of constantly exporting media out to Shake/AE/Combustion to do simple dirt cleanups or rotomattes…. looking at siholette FX paint/roto plugins to speed up little things like that. I’m using the demos a little, but would appreciate any real-world production experience with them. Alternately, any other plugins out there?

    thanks!

    Paul Miller replied 20 years, 3 months ago 5 Members · 6 Replies
  • 6 Replies
  • Wes Plate

    February 16, 2006 at 12:10 am

    Frankly I don’t see how it can’t be worth it. It is dirt-cheap– if you’re doing any amount of roto work you need Silhouette. Alternatives? Not really, Silhouette is today’s best solution for roto work.

    — Wes Plate
    Automatic Duck

  • Aaron Neitz

    February 16, 2006 at 12:13 am

    a little more agressive answer than I expected, but thanks.

  • Wes Plate

    February 16, 2006 at 12:16 am

    Sorry, I guess I had an opinion and it sounded like you were soliciting them.

    — Wes Plate
    Automatic Duck

  • Peter Wiggins

    February 16, 2006 at 12:28 am

    Wes,

    FWIW I think you hit the nail on the head, no apologies needed,

    Peter

    Free Motion Templates

    https://www.peterwiggins.com

  • Chris Poisson

    February 16, 2006 at 1:49 pm

    Silhouette roto is definately worth it. Huge time saver.

    Have a wonderful day.

  • Paul Miller

    February 17, 2006 at 9:14 pm

    This might sound like an ad but along with user’s comments here are some facts for you:

    Silhouette is the only dedicated rotoscoping solution shipping today. It has been shipping for a year now, and has already replaced Commotion, Elastic Reality, gFX, and other solutions in major post production facilities. For example, Weta Digital dumped gFX mid-production and did most of the roto work in King Kong with a beta of Silhouette. Want to see them using it? https://img-nex.kongisking.net/kong/movies/PPD-16WeeksToGo_qt6_high.mov

    Silhouette has excellent interchange with other applications. Bring in your splines from Commotion, Elastic Reality, and even After Effects (from within the plugin) and export them to Combustion, Shake, Flame, and even back into After Effects if you want.

    Silhouette is actively being developed. Expect 2.2 soon with support for float within AE (the standalone already has it), hardware-accelerated difference alignment in the paint engine, and numerous other improvements.

    Not only that – Wes is right – it’s dirt cheap.

    But you don’t have to take anyone’s word for it. There is a demo available and you can play around with it to decide for yourself.

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