Hi
I worked with an ex-Avid editor who hadn’t understood FCP’s ability to have
a) multiple projects open and active at the same time, and
b) multiple unopened projects active, because the open project was having to constantly refer to timelines from these old project sequences, because these sequences had been dragged and nested into a later project without bringing the sequence’s clips into the active open project’s browser.
Its b) that is the killer. It caused huge project bloat.
My project for a 75min newsreel compliation show was 10MB.
His for a similar compilation was over 200MB, and ground his G4 Mac to a standstill.
The solution is never copy edited Sequences (or In/Out-set parts of Sequences) from an older project (then close the old project). Because your active project will immediately have to invisibly append the WHOLE of the original project into your active project.
If instead you copy only the edited clips, not their enclosing Sequence, into your active project then you don’t get the bloat.
I’m a cautious sort of editor, so I also make sure the master clips to go with these added timeline shots also get included in my active browser, which I do by always keeping the project’s browser assets the same (by doing Save As to create each subsequent project), so my project is always referencing the same ‘instance’ in my active browser.
But a colleague tells me that even if you just copy/paste clips into a new sequence from an old project’s timeline, and they therefore have no browser presence in the latest project, everything works fine, and there is no project bloat.