Forum Replies Created

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  • Nicole Haddock

    August 12, 2009 at 9:12 pm in reply to: FCP 7 audio

    >48kHz has always been considered the professional sample rate.
    Right.
    >If you import a file with a different sample rate from FCP’s setting, you’ll have to render.
    That wasn’t the case with a project I was working with 2 weeks ago (and all the months before it) in FCS2 and even 1. I’ve been dragging .AIFF files off of stock music cds, importing the folder into FCP, and dunking those files into the timeline without ever having to render. .MP3s (gag) yes of course. .AIFF? nope… I just did it again (to make sure I wasn’t remembering wrong) on one of our FCS2/6.0 systems with a .WAV and .AIFF file both at 44.1kHz and nope, don’t need to render.

    Why FCP, why fix what’s not broken?

  • AFAIK, you cannot. It’s time for end-user education!

    Alternatively, you can use one of the FCP preference tools (Preference manager, FCP Rescue) to build default preferences. You, or the end user, would still have to open the program and select the button to restore preferences, which probably won’t solve your problem. But it’s an option.

  • Nicole Haddock

    August 12, 2009 at 2:27 pm in reply to: Editing with MTS Files?

    I remember having to deal with this a few years ago, and while I can’t recall the specifics, what I do remember is that a ton of googling was involved, the process to get it to a working format was a total pain, and it might’ve involved a PC to do some transcoding. Google is your friend in this matter!

  • Nicole Haddock

    August 12, 2009 at 2:17 pm in reply to: FCP 7 audio

    I’ve noticed the same shenanigans and here’s what I’ve noticed keeps setting it off- AIFF files in 44kHz instead of 48. This was never a problem in FCS2, but it is now. It’s infuriating but what can you do. Also noticing that when I build a script in Soundtrack, and then use the command in FCP to send the audio track to that Soundtrack script, the audio drifts sync. I’ve had to export the entire sequence to AIFF, import into STP, fix, then reimport the fixed STAP file. This keeps it on sync. Wish I knew where the disconnect was, seriously annoying.

  • Nicole Haddock

    August 12, 2009 at 2:12 pm in reply to: Compressor won’t connect to background process
  • Nicole Haddock

    August 11, 2009 at 4:34 pm in reply to: Color coded tabs

    In the browser window, if you label your sequence a particular color, the tab in the timeline window will show up as green, purple, etc.

    I’ve actually been working with color labels like this for a few days and it’s pretty handy. I daresay my favorite new little feature is being able to select a clip in the timeline, do a Command T and have it do the default transition at both ends of the clip (same for command option T for audio transitions). Amazingly useful for graphics.

  • Nicole Haddock

    August 10, 2009 at 3:09 pm in reply to: exporting

    You’re compressing a very huge file to a very small file, so unless you have a big, beefy desktop Mac and/or a Turbo, it’s time for a Render Wander.

    It is the way it is.

  • Nicole Haddock

    August 10, 2009 at 3:04 pm in reply to: Importing text file/layers from Photoshop rules

    It’s been awhile since I’ve worked with .PSD files in FCP, but I believe this will solve your problem.

    After pasting the layer you want into your FCP timeline, right click Remove Attributes and select distort. Theoretically it should look as you made it, assuming you have the right dimensions and pixel aspect ratio.

    The way I work is to generate a .TIFF file with an Alpha Channel for each individual graphic. It sounds like alot of work, but as long as the look of the graphics are locked down, this usually saves time in the long run.

  • If you have the FX Factory plugins and haven’t run the update from them, it messes up the P2 import. Other than that, have you trashed your preferences, rebooted and tried again?

  • Nicole Haddock

    July 21, 2009 at 9:22 pm in reply to: random volume changes/peaks during playback

    I’ve had this happen before after doing alot of audio edits and it’s always been bad render files. The easy solution is either deleting all of your render files for that project OR copying all the media in your sequence, pasting into another, and rendering that. Theoretically, it should solve the audio problem, but a good old Preferences trashing couldn’t hurt either.

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