Forum Replies Created

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  • Nicholas Toth

    April 29, 2009 at 2:37 pm in reply to: Painting Over C-stand Clamp

    Is the shot locked off? (if it is, that is totally cake to do — paint in PS and import the layer to AE and overlay…or just do the whole shot in photoshop using video layers…or do the whole thing in after effects using the stamp/paint tool…skin a cat 3 different ways)

    If it isn’t locked you may have to do some simple tracking. I think videocopilot.net has some good direction on how to do that. Maybe not EXACTLY what you’re looking to do, but how to track, insert footage, whatnot.

    Nicholas Toth
    Freelance Animator
    nicholastoth.com

  • Nicholas Toth

    April 7, 2009 at 5:18 pm in reply to: depth map adjustment

    In your manual. I’d recommend checking there first.

    No seriously, in your render settings, but it depends on which version of cinema you are running, they moved them in v11.

    Nicholas Toth
    Freelance Animator
    nicholastoth.com

  • Nicholas Toth

    April 7, 2009 at 5:06 pm in reply to: depth map adjustment

    2 options!

    1. Enable ‘depth’ in your multipass settings
    2. Enable Depth of Field in your effects settings

    Nicholas Toth
    Freelance Animator
    nicholastoth.com

  • Seems simple enough, but there is always more than one way to skin a cat.

    Why not build a clean plate, track it, (mocha may work well with the shot & the roto work), and then just roto out the curtain? If its only 4 seconds or so, its not so bad, and the ceiling, which you want to match move/track, is quite clear. I don’t see the complexity in the shot — the footage looks great! You may even be able to Primatte that curtain and save time — but thats kind of a crapshoot.

    Or if you can’t do any of that, photoshop is great for cleaning video frame by frame.

    Nicholas Toth
    Freelance Animator
    nicholastoth.com

  • Nicholas Toth

    March 10, 2009 at 7:04 pm in reply to: Teleport from water

    Probably the more elements add between the talent and the water the better it’ll ‘blend’ them together. Try to add some haze, some extra water splashing, bubbles, and also focus on color correcting it all together. A lot of VFX stuff has multiple particle systems, adding many different elements, and really bringing stuff together. Don’t feel limited to video, bring a nice DSLR cam if you can, or just a digital camera, and shoot everything. Build background plates and match them in if you need them. What about green screening the actor? Is the actor/actress in the water? Or falls in the water?

    I think a storyboard would clarify things. Def. Listen to Dave too…get a clear vision and do your homework so you’re not on set thinking…I THINK I CAN FIX IT IN POST. Draw it out and consult with your crew/team so you just execute on set.

    And what kind of teleporting is it? Like Jumper? Or like star trek? Or like something we’ve never seen before? (<--- recommend that one! create a vision and make happen) Nicholas Toth Freelance Animator nicholastoth.com

  • Nicholas Toth

    February 25, 2009 at 3:55 pm in reply to: Fracture —

    Yeah I was eyeing up the silver bullet the other day. I think you’re right with the knife tool. It isn’t going to take long, I’m just looking at it for LARGE scale projects.

    Did you see what the developers are doing with phytools3d? The 3d fluid generator? Totally impressed, and it’ll totally open up the mograph world to cooler cinema work. But of course thats a tangent.

    Thanks randy!

    Nicholas Toth
    Freelance Animator
    nicholastoth.com

  • Nicholas Toth

    February 19, 2009 at 6:37 pm in reply to: AE CS3 Crashes on Launch

    https://generalspecialist.com/2007/02/troubleshooting-after-effects-7.asp

    Lots of good stuff there. Don’t erase your prefs either, back them up in case it isn’t the problem.

    Nicholas Toth
    Freelance Animator
    nicholastoth.com

  • Nicholas Toth

    February 12, 2009 at 9:07 pm in reply to: render time

    also— its probably an Intel — they never made G5’s in 2.8s — they made dual 2.7s.

    I’ve also found that AE freezes more with an octo that is lacking memory.

    Nicholas Toth
    Freelance Animator
    nicholastoth.com

  • Nicholas Toth

    February 12, 2009 at 6:07 pm in reply to: Can you help build a good CS4 PC?

    https://www.cpubenchmark.net/

    That might help a little when figuring out your processor.

    My only suggestions would be weigh factors between speed and money. Thats what it comes down to in the end. Add tons of RAM. Run windows 64. Use SLI/Crossfire. Stick to your budget. There is no ‘zen’ answer.

    And be comfortable playing IT if anything breaks.

    Nicholas Toth
    Freelance Animator
    nicholastoth.com

  • Nicholas Toth

    February 12, 2009 at 5:35 pm in reply to: render time

    Add memory, and you’ll use all your processors.

    Also, output a draft quality version of it FIRST, get the animation APPROVED, then fire out the dog of a render if need be.

    Hypothetically, if you feed your machine 24/32 gigs of ram, your render times will probably cut down substantially. I’d imagine you’re using 1 processor right now — either 1 or 2 — but if you dump 24/32 gigs of ram into that box you’ll get 8 processors — so your render times will be either 12.5/25% OF the total net previous render time. But in my eyes that is still unacceptable for a high end slideshow — 30 hours????. (and RAM now-a-days doesn’t cost close to as much as it did when the octo’s first came out)

    Also, I prefer Fast Blurs, but if you’re using a box blur, apply it to an adjustment layer above the image. Think about it — box blurring 720*576 vs your native image size is going to save a lot of processor power. If your images are 6k or so, you’re totally hammering your computer applying that effect to it.

    Nicholas Toth
    Freelance Animator
    nicholastoth.com

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