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Fracture —
Anyone know of any way to generate a quick realistic fracture?
Thinking particles pfrag is GREAT, but its a bit blocky and inorganic, as does the explosion FX. I have Houdini Apprentice HD (worth buying to test it out!), and it has a sweet fracture object, that does it very quick. And I can’t use Houdini b/c: 1. The project is paid 2. All I can do is crack spheres in it.
Does anyone know if you can do this in dynamics? Or am I going to wind up custom fracturing my objects I have to break, and then using expresso to break them apart on an event? I’m attempting to make a cinderblock realistically fall apart from the impact of being dropped. Thoughts?