Try rendering to the animation codec, then re-importing to the Avid. I know you will lose the quick import feature in Avid, but it may solve the issue. I have had issues rendering to the DNX codec, but they had more to do with motion blur not showing up properly.
Open the quicktime in the quicktime player and check the frame rate there to make sure that it is really 25. If it is, then right click on the footage and go the intepret footage dialog box and select 25fps…Now drop that into a 25fps comp and all should play well.
If the comp is set to half res, and your friends render module is badly set (ie render to current res) then you will see the 360*240 render….I would then wonder what else would be badly set in order for it to stretch by itself (I never use the stretch in the output module)
I would create the square as Grey, then use the exposure to adjust the amount of grey. Add an esxpression to control the exposure….if the expression is too quick, then convert to keyframes and stretch out the animation….
November 7, 2007 at 5:36 pm
in reply to: Heat Haze
Also you can use a compound blur with a wiggle on the amount, and have it use the same map (fractal) as the displacment map…you can also creat a duplicate of the fractal map comp and slightly offset it to create a different effect.
I mainly use Mc at home, but also have Avid liquid installed on the machine. Avid Liquid lets me import the VOB files directly onto an M2V timeline. I can then edit these files natively and drop burn back to DVD. Works very quickly (no rendering to get the VOB file to the timeline).