Hi Brad. I made a project a few years ago where letters were falling out of the sky, fluttering a little by the wind. Basically, just using a sin curve to move them back and forth in x and z space, along with some y rotation.
Here’s an updated version of that project. The controller null is where you can change the how often the flutters are(_Freq) and how big they are(_Amp or _Max Tilt). In the project I uploaded, I keyframed the _Freq of each property to get it to stop fluttering. And it’s set up so that you can use position keyframes on your object to move it into place(I wasn’t sure if your screen was moving or just the background).
Take a look, it might help you on your project or give you some ideas to try out.
7171_fallingfinal.aep.zip
Johnny Cuevas, Editor
Thinkck.com
“I have not failed 700 times. I have succeeded in proving that those 700 ways will not work. When I have eliminated the ways that will not work, I will find the way that will work.”
—THOMAS EDISON on inventing the light bulb.