Forum Replies Created

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  • John Cuevas

    December 3, 2024 at 4:35 pm in reply to: How to align path center to anchor point accurately

    I’m getting the same result you do when I create lines and I’m not exactly sure why. If I create shapes using the shape tools, the anchor point is centered exactly as it should be, in the center of the shape(when the checked in the preferences). For lines, if you use the Transform tool for the layer, it rotates properly from the anchor point, but not if you rotate like you were within the shape contents transform. If you create a shape like a circle, square, you can use the Shape contents transform or the layer transform.

    The issue seems to be related to parametric shapes vs path shapes(created with pen tool).

  • John Cuevas

    December 2, 2024 at 5:09 pm in reply to: How to align path center to anchor point accurately

    Shape layers aren’t actually just the size of the shape, like if you made a new solid and it was 80×120 the anchor point would be at the center of that solid. Shape layers are the size of the entire comp size. So the anchor point isn’t for the actual shape, but the full layer size. Imagine you created a full solid, and could place your shape on it somewhere, the anchor point for the full solid is your anchor point. So when you centered that shape, you were moving the full shape layer and it’s anchor point isn’t at the center of your comp. It’s rotating at the 0,0 anchor point, it’s just that the anchor point is at 690.5, 462. You can fix this by rotating from within the shape layers transformations.

    Also, you can go into your edit/preferences/general and check “Center Anchor Point in New Shape Layers”. Then it won’t matter where you create the shape layer, the anchor point for the full layer size shape layer will be in the center of the shape you created.

  • John Cuevas

    November 30, 2024 at 6:37 pm in reply to: Trying to recreate “Golden Outer Bevel” for Red text

    I think you could benefit from watching this tutorial on Multi-Bevel effects. I used his technique and created a 2 layer multi-layer bevel. The Text layer I turned off. The Bevel Angular, has an expression back to the source text, to update the text. I used a text animator to change the color of the bevel to be gold. Then made a shape layer out of the text, turned off the fill, turned on the stroke, added Bevel too it. I adjusted both layers in Z space, parented them both to the original layer for the movement.

    When the text turns too much, the layer stacking becomes more evident, but if you aren’t going to move or rotate the layers too much, it probably won’t be noticed. Or maybe someone else will have a solution to that problem. See attached example project.

    https://www.youtube.com/watch?v=uDRvjcquq3I&ab_channel=SternFX

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  • John Cuevas

    November 27, 2024 at 3:32 pm in reply to: scale echo

    You can’t do that with the Echo effect. If you were to go into more detail, I or others could attempt to write an expression that could accomplish what you are trying to do.

  • John Cuevas

    November 26, 2024 at 3:02 pm in reply to: Xpresso Driven Animation 2025

    In case anyone needs to do something like this, the trick is to add a matrix object to the project. Then change the mode to Object and use the cloner as the object. Then use the matrix object in the Xpresso to drive your non-dynamic objects.

    Attached is the updated version if anyone needs to use it as a reference.

  • John Cuevas

    November 25, 2024 at 10:39 pm in reply to: Scripts don’t work

    Did you switch to the “expressions” tab. Because the pulldown I was mentioned is there.

  • John Cuevas

    November 19, 2024 at 3:30 pm in reply to: Scripts don’t work

    In your preferences check under application scripting and check “Allow scripts to write files and access network” and see if that changes things.

    The only other thing that I can think of is going into the project settings “Cntl+Alt+Shift+K” and change the Expressions Engine.

    Also, if you want to upload some of the scripts, I’d be willing to test them out on my machine and see if I run into issues.

  • John Cuevas

    November 18, 2024 at 5:52 pm in reply to: 3D shape layer changing opacity when extruded

    It’s becoming less transparent because you have two 50% layers on top of each other. The way AE works takes those together and will give you a channel with a 75% alpha. You can solo the layer, and check this out with the info panel. If you want the box to be about 50%, looking through two panes, you would need to reduce the opacity to around 35%

  • John Cuevas

    November 15, 2024 at 2:17 pm in reply to: Preview rendering very slow and laggy

    In your timeline, you can click the render time button(or right click and add render time to your columns) and that will show you how long everything is taking to render. That way you can zero in on what is causing the slowdown. Without knowing your project, we are guessing blind, but things that can cause slowdowns are expressions with lots of calculations, large particle systems, and I’ve had issues just some effects/plugins not being optimized to work with newer releases of AE.

    If you need more help, we will need more information.

  • John Cuevas

    November 12, 2024 at 1:49 pm in reply to: Show/Hide properties with keyframes from an extension

    Is this any different that just selecting all layers and pressing “U” which reveals anything property that has a keyframe?

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