Joe Bird
Forum Replies Created
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Take a look at this, If your .ai file is a “group” , make certain the hierarchical button is pushed under extrude nurbs/ object…
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As Mylenium says, there’s no way around it, and most folks embrace this “defect” as being part of the hand drawn look, but… consider lowering your frame rate, even as much as one half of your regular speed. For instance, a 30fps render with S and T will probably shimmer more than shake… so the fix there is lower the frame rate.
You know, like cartoons…. -
I’ve been using wiretap, which at one time was a freeware application… it records anything that plays throught the Macs soundcard
I find the ability to record the text talk feature very useful when I am rough editing scripts before the real announce is available.
https://www.ambrosiasw.com/utilities/wiretap/ -
Actually this cry for help may be heard more often than you would hope. I have found many people confused and frustrated when trying to integrate a c4d camera with after effects. There are basic “gotchas” that chase people away from this really useful toolset. For instance, one problem is that the basic setup of 3d space is different between the 2 programs, where the center of the screen is at 0. – 0. – 0. in c4d. the center in ae is 360-243-0.,,(ntsc) therefore anyone importing a still into a c4d cam comp may feel confused. Even the position tag has workflow issues. I think a tutorial would be very welcome. I know that RLA and depth mattes, etc have been covered, but the objects vs cameras have not as far as I am aware.
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That effect is a sweep nurb. Look in the manual under sweep nurb for more details, but simply put, you need a profile, in this case type, and a path for it to extrude along. C4d allows you to animate the growth over time.
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Assuming you set 24fps as your frame rate in c4d in the render output and project settings… also check that your compositing software is correctly interpreting the 24fps render. For instance, After effects may need to be told that a 24fps clip is indeed 24, not 30, by going to interpret footage and entering 24fps.
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You can move an object’s position by clicking on the keyframe “dot” (which turns magenta) on the motion path and dragging it to the desired position. Sometimes this is a bit tricky. To select that particular keyframe, you can turn off the objects visibility temporarily or scrub the timeline to a point where the oject is not parked on top the keyframe. Anyway, by adjusting the keyframe in the motion path, there is no need to “set” the keyfame. I hope this makes sense.
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Theres a couple of things that can be done. First, go to the spline level of your nurbs object and set your adaptive spline to zero degrees. This may smooth things a bit. Next, go to the phong tag (the 2 balls icon next to the extrude object) and play with the phone angle settings. Often a bit of a higher number will even things out. good luck
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Joe Bird
August 8, 2006 at 10:27 pm in reply to: Cannot Import C4D (.aec) Project into AE suddenly!!!I’ve never seen the cannot parse error for an .aec file, although I did have trouble with the one on the Maxon web site, it wouldn’t import the external compositing tag. They told me the one on the CD would probably work though,… then they emailed me a working version (PC though) Write them a trouble message and see if they won’t send you a newer plug-in. If you want to further your test while you wait, create a new scene with a camera and light and see if it’ll import. I have in the past had trouble with very long animations importing, the camera data seemed like it was too much for ae, so I split it in half…
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One cool thing that I’ve had some success with is using a backlight with the light transmission set up all the way. This allows a light to penetrate the object and project it onto a “floor” or reciever object. This looks alot like a reflection and has the added benefit of being able to project on multiple surfaces. Your rear light needs to be a spot light with shadows enabled.