Forum Replies Created

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  • Todd, thanks yes saw those, but hoping someone might have some better alternatives.
    Ted, think you are right after seeing what is possible with AE only…will make the plunge for either C4D or a 3D plugin…

    Local is the new global

  • Jim Bachalo

    September 17, 2011 at 1:47 am in reply to: AME hangs-what are some possible causes and solutions?

    Thanks. All DSLR H.264 footage.
    I was able to render the entire sequence yesterday..may have made some minor changes to adjustment layers in AE.
    I’ll try once more this evening after clearing all caches, rebooting.
    As a last resort will try rendering uncompressed

    Local is the new global

  • Jim Bachalo

    September 15, 2011 at 5:09 pm in reply to: ‘weld’ with sparks effect

    Thanks…will give it a try…will eventually get Particular but if I can save $400 for just this effect…

    Local is the new global

  • Jim Bachalo

    September 8, 2011 at 3:06 pm in reply to: Difficult roto job

    Thanks Dave, will give that a try

    Local is the new global

  • Jim Bachalo

    September 6, 2011 at 7:23 pm in reply to: Hide Layer markers when dynamic linking?

    No, seems to be reading all the metadata and creating a layer marker for every word…

    Local is the new global

  • I’m working on a 5 minute short, and will use dynamic linking at the very end, once I’m sure my edit is locked. Of course I will also duplicate my master render sequence in PPro BEFORE dynamic linking in case I need to make further edits. The advantages of working in 1 comp in AE far outweigh the disadvantage of being ‘locked-in’, especially if you like working with multiple adjustment layers for your CC and grading.
    Now, if only Finesse had built in masking support…

    Local is the new global

  • Jim Bachalo

    August 28, 2011 at 4:17 pm in reply to: Premiere to Audition round tripping-non destructive?

    Thanks Chris, yes I am aware of the history undo. Great feature. But what I was asking is a bit different.

    I assume Audition doesn’t render out audio when you go back to Premiere…only saves the current state and any effects applied…am I correct?

    Local is the new global

  • Jim Bachalo

    August 28, 2011 at 12:45 pm in reply to: Tips for syncing audio in large project with PluralEyes

    Thanks Bruce. When I’m done this project will do but have resorted to manually syncing which is obviously very time consuming. Apologies if this is referenced already in a tutorial, but I don’t recall seeing the answer.

    If you have a PPro sequence of many clips, all on the same layer, and all using audio from 1 master clip you want to sync to, what is the way to do this so that PluralEyes can do its job?

    1 Do I need multiple copies of the master audio on separate layers, 1 for each clip I need to sync?

    2 Do I need to also roughly trim each master audio clip and roughly position it in sync with the corresponding clip?

    I’ve only had partial success after following both of these steps but there may be something else I am doing wrong.

    Local is the new global

  • Are you sure you don’t mean the calculations effect?

    Local is the new global

  • Jim Bachalo

    August 25, 2011 at 4:45 pm in reply to: alternative to mouse in AE-wacom but which one?

    Is the Bamboo large enough to be really useful?

    Local is the new global

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