Forum Replies Created

Page 385 of 449
  • Graham Bernard

    November 12, 2012 at 11:20 am in reply to: Starburst FX problems.

    [peter gillies] ” Except when I put the Starburst effect on a section”

    What do you mean “section”? We have Events. And we have Events on a Track. And we have Regions and we have Time Selections? What is the “section” you refer to?

    OK, Peter, I’m getting Half Preview 25fps of FX-Starburst on 1440x1080i on VP11. VP12 is similar.

    Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 and two elderly XM2s

  • Graham Bernard

    November 12, 2012 at 7:32 am in reply to: Change Arrow Increment

    No problem here.

    I can Arrow Right <> Left and achieve Frame by Frame cursor movement. If I remove: Options>”Quantize to Frame” off, I can get inter-frame increment adjustments, useful for fine Audio adjusts.

    You might need to Factory Reset your install.

    Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 and two elderly XM2s

  • Graham Bernard

    November 12, 2012 at 6:53 am in reply to: Starburst FX problems.

    Is Starburst a SONY FX?

    What Build of VP11 are you using? As long as you’re operating on a 64bit OS, you may benefit from upgrading to VP12.

    Also, I’m reading some concerns on using nVidia Series 6xx for Vegas. Do you have GPU acceleration enabled? I’m running a 5xx series nVidia card and have been getting almost acceptable Previewing down to Half Preview quality.

    Unfortunately, the results you’re getting are not unknown and the more I read over 3 Vegas forums suggests what you’re getting is atypical for VP11, attempting to use complex FX-ing.

    Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 and two elderly XM2s

  • Graham Bernard

    November 12, 2012 at 6:39 am in reply to: Change Arrow Increment

    What version and build of Vegas?

    Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 and two elderly XM2s

  • Graham Bernard

    November 7, 2012 at 8:30 am in reply to: Audio level after rendering

    [Dirk Wellekens] ” However after burning to an iso file directly from the timeline (not with DVD architect)the sound level of the music always seems to go up and down.”

    Hmm, one of the AC3 Audio Template allows for Auto(?)/Audio Gain Control(AGC). AGC, like your camera, can BOOST the audio when you film. I’ve never used this as an option in the AC3 template. Maybe you’ve picked this up in your process?

    I have to say, the Vegas Online Help regarding this feature is evident by it’s omission!

    Cheers

    Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 and two elderly XM2s

  • Graham Bernard

    November 6, 2012 at 1:19 pm in reply to: Upon importing, video track turns up green.

    No wonder I’m confused! And this is a good day for me too.

    G

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 and two elderly XM2s

  • Graham Bernard

    November 6, 2012 at 6:50 am in reply to: Upon importing, video track turns up green.

    Sam, please label which of those G-Spot is the Front and which is the Rear camera and which is producing the GREEN footage.

    I do notice that they aren’t “shot”, created, at the same time, one is 17th October and the other is from 4 November, and they aren’t from the same Folder. This may indicate that a variable has been introduced. To remedy this, please repeat the test using footage REAR and FRONT cameras, shot at the same time and clearly labelled and run through G-Spot.

    In an attempt to indicate that I’m trying here, just now I’ve also completed a test with my own iPhone4, Rear and Front Cameras. As expected, the Front camera has a different PAR and WxH to the Rear. But yours PARs don’t agree with my PARs.

    What I also notice, my Rear camera has an Audio CODEC component but yours doesn’t. It is as if you DON’T have audio from one of your cameras? OR that media has been re-configured OR you can mute one of the cameras?

    Cheers

    Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 and two elderly XM2s

  • Graham Bernard

    November 5, 2012 at 11:13 am in reply to: SVP11: Border for PiP(Picture in picture

    [Shoestring Videos] ” I didnt realize the order things were in the FX chain could change how/what they affected”

    Oh yes. Do some tests with placing FXs in different order/s on that chain. You’d be surprised how much of a difference it makes. I was!

    Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 and two elderly XM2s

  • Graham Bernard

    November 5, 2012 at 11:11 am in reply to: Vegas Pro wont complete render

    [chris evans] “I was able to render the project a few times as I went through, but now its nearly done, it just won’t complete.”

    Open the PC and see if you have any airways blocking or build up of dust and hair. I’m on a mission. Rendering stresses a PC. Maybe you’ve gotten to the point of near stress!

    Please see the innards and report back.

    Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 and two elderly XM2s

  • Graham Bernard

    November 5, 2012 at 8:34 am in reply to: SVP11: Border for PiP(Picture in picture

    OR: Add/move Border FX before the PanCrop in the FX Chain. This will force the Border FX to be applied to just the PanCrop Item and not to the WHOLE Frame of the PanCrop.

    I just double-checked this. You can use the Blur feature for the Blend.

    Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 and two elderly XM2s

Page 385 of 449

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy