No you can’t do it like that.
The volume builder’s purpose is to create a connected volume out of shapes. Everything you put in there gets connected or subtracked.
So the procedure is this:
1) In the hierarchy you put as top object the Volume Mesher. As a child you put the Volume Builder and as a child the objects.
2) You will need to have for each object (that needs to get subtracked) a volume Mesher-builder, so they don’t connect with each other.
3) You place the materials on the Volume Mesher.
4) On the Volume Builder you might need to add in the object section an SDF Smooth.
5) Now you will have to place in all these volume builders, a cube inside that will subtrack the main object.
6) You can place a cube outside these meshers and link them all together, so when you move the external cube, all of them to move. It can be done via expresso(super easy).