Forum Replies Created

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  • George Dean

    February 24, 2019 at 9:59 pm in reply to: Lots of Lag in Timeline Editor

    Scottie, download the free app Mediainfo here: https://mediaarea.net/en/MediaInfo

    Start Mediainfo, at the top select the ‘View’ tab, then the ‘Text’ mode from the drop down. Then select the ‘File’ and find your source media and load it. It will display a long list of metadata for both the video and audio. Copy and paste that here (or a screenshot). From those specs, we may discover why your issue and make a suggestion.

    Sorry for the confusion from previous posts.

    Best Regards……George

  • George Dean

    February 24, 2019 at 9:01 pm in reply to: Lots of Lag in Timeline Editor

    Also Scottie, as Ole requested can you set Mediainfo in Text mode (under the ‘View’ tab), and provide a screenshot of your project settings?

    Best Regards……George

  • Bill,

    I forgot, there is a replace option if you right click on the source media in the Project media bin, this may be a lot easier than the old fashion way I posted previously.

    And, for others that may read this thread, in later versions of Vegas there is also a swap files feature, again right click on media in the Project Media bin.

    Best Regards……George

  • I didn’t think you were rude Bill, no problem, just wanted to explain it.

    You should not have to restart your project. When you convert your source media files, give the covertered files the same name as the original source, just add either a prefix or suffix to make them unique, but so you have a reference as to what files should be used to replace the originals.

    There are several ways to manage this, here is one……

    Move the original source media files in your project to a different folder. Then place the converted files in the project folder. Now start Vegas and load your project. It is going to pop-up a window stating it cannot find the source media files and offer several alternatives. Do not select the first which is search to find, rather select the second down to replace. Then select the converted file that matches the file being prompted for. It will pop up again until you have selected a replacement for all the media files in you project.

    The converted files should be the same length as the originals, so they should fit right into your project with all the cuts, trims, placement and Fx’s, as they were, now using the converted media. Hope I have explained that well enough to follow, but if you see a different way of moving and storing, it should work as long as Vegas cannot see the original files in the folder it is expecting, it will ask you and you can then go to anywhere you have the converted files. If I have been lucky you will easily follow my suggestion and the more I keep talking the more risk of making it confusing if I haven’t already done so.

    As a safe guard, when you have all the converted media loaded, immediately save your project to a different name or incremental name. That way if the process didn’t work out, your previous project will not be harmed and you can go back to it.

    Best Regards……George

  • Hi Bill,

    Thank You for posting the information. My suggestion…..when you use Mediainfo, first go to the ‘View’ tab, scroll down and select ‘Text’ mode, then load your source media. The text mode provides a lot more important information about the video format as well as audio. If you do this I’m sure you will see that your phone footage is in fact, as Ole pints out, variable frame rate. I can see that, how you attempted to match the non-standard frame rate of 31.579. problem is, the frame rate will change throughout the video, it’s in part the way iPhone’s adjust exposure. As Ole and Francois point out, Vegas (and most NLE’s) really don’t like variable frame rate footage. I’ve been successful using stuff directly from a phone, but that is usually just short clips, anything longer, or with more variation in the frame rate and Vegas will most likely fail.

    With that said I agree with Ole and Francois, convert the iPhone footage using Handbrake, or some other program like ER Media Tool Kit, or you may be able to do it from within Vegas rendering one or maybe to clips at a time to something like Sony XAVC-Intra (really large files, but visually lossless. Handbrake is probably the fastest with a slight learning curve. ER Media Tool Kit is both fast and simply.

    When I asked in my previous post, it was unknown that your footage was from a iPhone and the variable frame rate is most likely the culprit. So asking you to turn Off GPU acceleration and rendering with CPU only is a method to determine if there is an issue with your display adapter. So turning those off is a valid trouble shooting technique.

    Hope after you transcode/converter your iPhone footage and replace the original in your project with the intermediates, your project runs and renders smoothly.

    Best Regards……George

  • Hi Bill, as Francois suggest, can you provide more about your system and project?

    System and OS specs, CPU and RAM, GPU, Vram, and driver version, screenshot of your Project settings, screenshot of your Render Template settings, using the free app Mediainfo (in text mode) a screenshot (or copy and paste) the detailed spec’s of all your different source media. Details about your project workflow including any Fx’s you have used.

    Have you tried turning GPU acceleration of video processing to ‘Off’ (Preview > Video tab)? Have you tried rendering with CPU only?

    Have you ever render successfully with a project similar? The more details and information you provide the more likely it will be that a user here can help with suggestions to solve your issue.

    Best Regards……George

  • George Dean

    February 22, 2019 at 10:31 pm in reply to: Strange rendering stop in vegas 16

    If it has a warranty and is sealed, that is what I would do. Take all you documentation to so them, and be prepared to also show them a demo of failure with your HHD compared to success with you SSD. Could be just a simple setting in Windows or another WD Red drive failure.

    Best Regards……George

  • George Dean

    February 22, 2019 at 10:24 pm in reply to: Vegas Pro 16 can’t handle 2.7K?

    Alberto, as Ole suggest you can also use the Cineform codec, which although considered to be visually lossless, isn’t as lossless as DNx, but will run smooth as DNx, but has other advantages.

    1st it doesn’t require the 32 bit Quicktime Component to run in Vegas. 2nd It is a considerable smaller files size than DNx.

    Using a tool made by Wayne Wwaag called Render Quality Metric, which compares the quality loss from the original when rendered out I recently made these comparisons

    Original Source was 1920×1080-59.940p DNxHD 422 10 bit, Bit Rate 440 MB/s, files size 628 Mib

    RQM reveled these ratings to a Cineform and DNx render…….(note, the lower the MSR value and the higher the PSNR value, the less quality lost

    Cineform Filmscan 1, MSR = 1.369, PSNR = 46.766, Bit Rate = 189 MB/s, file size = 268 MiB
    DNxHD HD 220 422 10 bit, MSR = .501, PSNR = 51.136, Bit Rate = 440 MB/s, file size = 620 MiB

    Keep in mind even though Cineform doesn’t retain as much quality as DNx, this comparison is against 4:2:2 10 bit source, which is considerably higher than your source which is 4:2:0 8 bit and I would think there would be less loss between these two options.

    BTW, to get the Cineform codec download and install the GoPro Studio program. The program is of little use, but when installed it also install the Cineform codec, which is free via the GoPro Studio app. Of course always close Vegas when installing a codec. The Cineform render format and templates will be found in the ‘Video for Windows’ and Cineform uses the .avi container.

    Nice tutorial Ole on using the VirtualDub2.

    Best Regards……George

  • George Dean

    February 22, 2019 at 7:40 pm in reply to: My MP4/AVI will not open in Sony Vegas 14

    Convert the file using something ER Media Tool Kit (free), then it should load. You can also use Handbrake, FFmpeg and any other number of converters.

    Best Regards……George

  • George Dean

    February 22, 2019 at 7:21 pm in reply to: Vegas Pro 16 can’t handle 2.7K?

    Alberto, if you would like batch rendering scripts that work in Vegas Pro 16, I have them. I use 3 scripts, the 1st marks each clip on a track with regions and names those regions the same as the clip name (without the extension). The 2nd scripts rendering those regions using the region name to the template of your choice. The 3rd scripts removes the regions.

    I used to throw 5-10 clips on to a track and at time and use these scripts to render out to intermediates like DNx. I’m sure Ole has done the same.

    Best Regards……George

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