Geoff Candy
Forum Replies Created
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Geoff Candy
March 5, 2018 at 9:56 pm in reply to: Sony Vegas 13 Pro crashes on Installing DirectX plug-ins WIndows 10Version 453 is the last version from Magix and does not contain dolby AC Pro. If you are currently using the last version from Sony then carefully copy out the dolby pro plugin folder & copy it in to the newer V13.
More info is available on the magix vegas forum. Search missing ‘dolby pro’G
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Maybe W10 updates have change your firewire driver. I know that to capture HDV the ‘legacy driver’ is required & every major W10 update requires that I reinstall the driver. Google firewire legacy driver. Also try a standalone dv capture programme ‘sceneanalyser’
Best of luck G
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Why not do a custom install of QT. Just install the ‘Essentials’.
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Geoff Candy
March 31, 2016 at 7:00 pm in reply to: Grass Valley ADVC-HD50 HDMI to HDV converter and Sony Vegas Pro 13..Could you not use the BlackMagicIntensity Pro 4K card. It has HDMI input and can be used as a capture device. Have used it to capture within Edius but not used it as an input device with Vegas. It works as a preview output device with Vegas so may well work as an input device.
B&H may be able to advise
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Works perfectly. No worries.
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If you can render the whole timeline in sections then maybe the processor is simply over heating after rendering 22% of your timeline.
Have you tried monitoring the processor core temperature?
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•Go to Device Manager and click on IEEE 1394 Bus host controllers
•Click on the device listed underneath this heading. In my case it was NEC 1394 OHCI Compliant Host Controller
•Right click this device and select ‘update driver software’ from the shortcut menu
•Then select the option ‘browse my computer for driver software’
•Then select the option ‘let me pick from a list of device drivers on my computer’
•This then gave me three drivers to pick from (make sure the’show compatible hardware’ checkbox is ticked
•Select the driver named ‘1394 OHCI Compliant Host Controller (Legacy)’
•Install driver.
This applies to Windows 7. Google legacy drivers for W8 & W10
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Ron,
These scripts were published someyears back but works well.
Cut and paste the code block into notepad and save as TrimFront+Back.cs
Copy this file toC:\program files/Sony/Vegas Pro 11.0/script menu.
/**************************************************************************
* This script will trim the front and back for all selected events.
*
* Written By: Edward Troxel
* Copyright 2004 – JETDV Scripts
* Modified: 08-03-2005
**/import System;
import System.IO;
import System.Windows.Forms;
import Sony.Vegas;var trimAmt = new Timecode(“00:00:01:00”);
try {
//Go through the list of Tracks
var trackEnum = new Enumerator(Vegas.Project.Tracks);
while (!trackEnum.atEnd()) {
var track : Track = Track(trackEnum.item());//Go through the list of Events
var eventEnum = new Enumerator(track.Events);
while (!eventEnum.atEnd()) {
var evnt : TrackEvent = TrackEvent(eventEnum.item());if (evnt.Selected) {
var dStart = evnt.Start + trimAmt;
var dLength = evnt.Length;//Get current take offset
var tke = evnt.ActiveTake;
var tkeoffset = tke.Offset;
tkeoffset = tkeoffset + trimAmt;
evnt.Start = dStart;
tke.Offset = tkeoffset;dLength = dLength – trimAmt – trimAmt; //Remove the second – trimAmt to trim only the front.
evnt.Length = new Timecode(dLength);
}
eventEnum.moveNext();
}
trackEnum.moveNext();
}} catch (e) {
MessageBox.Show(e);
}*************************************************************************
Method 2
Cut and paste the code block into notepad and save as TrimCapturedClips.cs
Copy this file to C:\program files/Sony/Vegas Pro 11.0/script menu./*
This script will remove the first two and the last three frames of each selected event.
Note that associated audio events also needs to be selected.
@If multiple events are selected on the same track, they will be shifted to the left in order
to not get any gaps between the events.This script has been verified using Sony HDR-HC3 (NTSC version), HDVSlit v0.75 (https://strony.aster.pl/paviko/hdvsplit.htm)
and Vegas version 7.0b.Your camera and capture program might require a different number of frames to be removed.
In that case, make changes in the code below (the clipStartTrim and clipEndTrim variables).The script has been verified using the project templates “HDV 1080-60i (1440×1080, 29.970 fps)” and “HDV 1080-50i (1440×1080, 25.000 fps)”.
Other templates with either 29.970 fps or 25.000 fps should also work.However, there is no quarantee that it works. Use it at your own risk.
Place this file in the following folder C:\Program Files\Sony\Vegas 7.0\Script Menu
In Vegas, execute Tools->Scripting->Rescan Script Menu Folder
This script will then be available at Tools->Scripting.History:
v1.0 2006-10-15 Verfified that v0.9 also works for 25.000 fps (PAL).
v0.9 2006-10-14 First version. Supports 29.970 fps (NTSC).*****************************************************************************************
*/using System;
using System.Text;
using System.Collections;
using System.Windows.Forms;
using Sony.Vegas;public class EntryPoint
{
public void FromVegas(Vegas vegas)
{
Timecode clipStartTrim = Timecode.FromFrames(2); // Change here if different number of frames should be deleted at the beginning of the clip
Timecode clipEndTrim = Timecode.FromFrames(3); // Change here if different number of frames should be deleted at the end of the clipProject proj = vegas.Project;
foreach (Track track in proj.Tracks)
{
Timecode totalTrim = Timecode.FromFrames(0);
foreach (TrackEvent trackEvent in track.Events)
{
if (!trackEvent.Selected)
continue;
Take activeTake = trackEvent.ActiveTake;
if (activeTake == null)
continue;
Media media = activeTake.Media;
if (media == null)
continue;Timecode eventStart = trackEvent.Start;
Timecode eventEnd = trackEvent.Start + trackEvent.Length;
Timecode takeOffset = activeTake.Offset;// Modify the beginning of the clip
takeOffset = takeOffset + clipStartTrim;
activeTake.Offset = takeOffset;// Shift the clip to the left and make the starting point correct for a 29.970 fps project (as well as for 25.000 fps)
trackEvent.Start = Timecode.FromNanos(((((eventStart.Nanos – totalTrim.Nanos)*3 + 500)/1000)*1000)/3);// Update how much the followin clip on the same track should be shifted.
totalTrim = totalTrim + clipStartTrim + clipEndTrim;// Make the length correct for a 29.970 fps project (as well as for 25.000 fps)
trackEvent.Length = Timecode.FromNanos(((((eventEnd.Nanos – totalTrim.Nanos)*3 + 500)/1000)*1000)/3 – trackEvent.Start.Nanos);
}
}
}
}
******************************************************************************These scripts were published on the Vegas Forum. My preference was for script 2 as the trim length can be set by the user.
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Video recorded at 1920×1080 25fps. It matters not whether i or P as the bluray standard is ‘i’.
However; set your timeline to match your ‘footage’.So why render render render at 60i?
Simply use the standard Mainconcept (AVC or MPEG2) 1920×1080 50i video stream templates.
Don’t forget to render .ac3 audio using Pro not studio.
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Geoff Candy
November 21, 2013 at 2:54 pm in reply to: Looks like there’s an update to SVP 12–Build 765Roger, To go back from 765 to 726 involves uninstalling 765 & clean installing 726 + you lose a life on your licence.
Reading this thread and a similar one on sony-vegas forums you would be well advised to stay with 726. However the choice is yours.