Frank Ruggiero
Forum Replies Created
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Hi Mylenium,
Thanks for your response.
I just figured it out. I am not sure why, but I deleted the phong tag, and now everything is smooth and clean.
Thanks for your help.
-Frank R.
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Frank Ruggiero
February 12, 2007 at 8:17 pm in reply to: animating a point on a spline…is it possible?thanks everyone. i got it to work, it is looks great…
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Frank Ruggiero
February 12, 2007 at 6:55 pm in reply to: animating a point on a spline…is it possible?Thank You,
I see this now in the manual. But can I ask another question? How in the world do you apply that PLA track. I see the manual says: Go to NEW TRACK > PLA.
For the life of me, I can not find that??Thanks in advance
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Hi, Thanks for your response. Would you be able to tell me how I can just choose the Z position. I see that I can link it with the pick whip to another layer’s z position. But how do you just choose the Z for the layer that is going to be affected?
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HI,
I found out the problem. It was continuous rasterize. I recreated my precomp at a much larger size, so I did not have to use continuous rasterize. That fixed it.Thanks again.
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HI,
Thanks for your quick reply. The elements that I am seeing staircasing and wavering on is text (from AE text tool), and masked solids. They are all in the precomp. It is wierd that I am noticing it on vector elements. It doesnt look like the resolution has been pushed passed 100 percent. It is more like, the vector artwork is so sharp that it wavers.
Perhaps I should not use continuous rasterize and just build 1 giant precomp?
I am scaling the precomp up with a null. If I scaled up the precomp and applied resizer or HD, you think it would omit the wavering?
Thanks again.
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I will say even though C4D is a great tool, sometimes I am suprised that it can not execute really easy things that have been around in other programs for years…
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Thanks for the info Jeremy. How do I go about acquring the newe Apple Uncompressed codecs?
If I take a quicktime movie that I capture and open it up in quicktime, and also import that quicktime into After Effects, I see a change in brightness (I think it is a gamma issue, though I am not sure.)Are you saying, that with this new codec, that After Effects display and Quicktime will look exactly the same? You see, since AE is displaying the captured quicktime movie a little brighter, it is making it impossible to color correct. I have not even gotten to the rendering stage yet. I am just trying to understand why an HD movie looks so different in AE than it does in Quicktime.
I would like to acquire that new codec, so if what you say is true, at least I can do the color correct in AE and be certain that when I render, it will look exactly the same as the After Effects display.
Thanks in advance.
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I have not tried to render in trillions, mainly because when I use the Kona v210 codec, it seemed to be dead on accurate.
My problem is more of using HD footage inside AE. It seems to me that the footage appears brighter in AE than it does looking at it in quicktime. I understand that AE is using it in its RGB world where the quicktime player looks at it in yuv. So there seems to be some gamma display problem.So if AE is making it appear brighter, then I color correct it and bring the levels down. But, when I render it, the footage now looks crushed. So I do not see how it is possible to do accurate color correction, when After Effects is displaying the footage brighter than it really is.
Anyone else have this issue in the HD world?
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I too have experienced this in the HD realm. It seems to me that using the Apple uncompressed 10 bit codec for rendering is making the rendered video brighter. I think using the Kona v210 codec for rendering yields better results.
However, I have had problems working in After Effects itself. I think it is something where the RGB conversion in After Effects makes the video seem brighter. This is making it pretty much impossible to do accurate color correction.