Forum Replies Created

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  • Nah, these are final composites coming out of after effects with no alphas, at animation ‘Best’ quicktimes. Looks fine in premier up till export. Like i said, never happened before even though i have used the same workflow!

  • Eugene Perepletchikov

    November 4, 2006 at 12:23 pm in reply to: Saving tracked data as animation preset

    sweeeeeet, thanks man. Nice and easy suites me just fine!

    Cheers

  • Eugene Perepletchikov

    October 19, 2006 at 5:42 am in reply to: Lens blur in AE7

    Yes, i think that i will just create a composite depth map, where a portion of it will be preblurred whilst the necessary regions will remain sharp. This will work for this shot as it is static, with camera shake only added later, but for other shots it might be a real pain.

    Just when i though that it they had it all worked out…..

    Thanks guys

  • Eugene Perepletchikov

    October 18, 2006 at 11:00 am in reply to: Lens blur in AE7

    Hey andrew, i dont how see why that would help (i gave it a shot anyway but with no results).

    I have an object in the foreground and some objects in the background that are quiet far away. So on the depth map, the foreground object is quiet bright and has a distinct sharp edge. When inversed, that edge is just as sharp and even when the iris radius is crancked way up, although the object is extremely blured inside the edges, the actual edge of it is still quiet sharp, nothing like what you would get with a real bokeh.

    Short of trying to seperate the original sequence into seperate layers and bluring them individually, is there any way around this? Let me know if i am not making myself clear enough…

    Cheers

  • Eugene Perepletchikov

    October 18, 2006 at 10:47 am in reply to: Sony Bravia Ad – 70,000 litres of paint

    No its all straight video, no particle systems involved. Whilst the scope of the production is impressive, i still much prefer the older bravia add with the coloured bouncy balls shot in san fransisco.

  • Eugene Perepletchikov

    October 9, 2006 at 11:04 am in reply to: Jerky effect…

    Try adjusting your framerate. If you lower it to something like 12 you could get a stop motion look going quiet easily.

  • Eugene Perepletchikov

    October 8, 2006 at 9:28 am in reply to: giving metal look to text…

    Try using a fractal over your text with the right blending mode, contrast and tone. You acn create a layer stack with various blending modes and then create an animated mask to give the effect of a light shining across it, through blending modes or a luma key isolating certain tonal ranges.

    If you’re not going for photorealism that should do the trick.

  • Eugene Perepletchikov

    October 6, 2006 at 8:33 am in reply to: Silly question – timecode base

    Thanks man, thats exactly what i thought. Now at least it will be easier for me to match up footage with Maya renders.

    Cheers!

  • Eugene Perepletchikov

    October 6, 2006 at 2:53 am in reply to: Can I export clips seperately?

    Hey man, thanks for your responses.

    I have gone into after effects and tried to import again, and now it all worked just fine!

    Thank god for that

    Cheers

  • Eugene Perepletchikov

    October 5, 2006 at 1:08 am in reply to: Can I export clips seperately?

    What if all your clips come from one source movie that has been cut up into many segments?

    When i tried to bring it into After Effects it also came in as a composition but it merged all the cuts and just also brought in the source movie. I need to be able to keep all my cuts as seperate clips on the timeline.

    Is this possible?

    Cheers mate

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