Forum Replies Created

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  • Eugene Hooper

    May 25, 2009 at 10:11 am in reply to: particular with boujou

    well fingers crossed but I will do if it turns out to be a success. Im a little doubtful though right now. My knowledge in expressions is very basic, as goes for boujou. Heck, I don’t even have the footage yet. Hopefully I get something to work or I learn a thing or two at least.

    Thanks for the advise, Eugene

  • Eugene Hooper

    May 24, 2009 at 9:55 am in reply to: particular with boujou

    Sure will, provided that this turns out to be a success haha. I’m a little skeptical in my own skills. Also considering how much time I have left I’m not sure whether I have the time to learn what is necessary to implement it how I want to. I’m not so script-savvy either so fingers crossed. Thanks for the advise, hopefully it will point me in the right direction.

    Cheers, Eugene

  • Eugene Hooper

    May 13, 2009 at 2:32 am in reply to: problem rendering depth of field

    Sweet thanks a lot, I got a bit of a hand with masking the channel layer from a friend cos I’m pretty amateur in photoshop but your method worked fine. Just gotta perfect how much it blurs cos right now the depth of field blur doesn’t look as good as it does straight from C4D but I get the general idea…I think.

    Cheers, Eugene

  • Eugene Hooper

    May 4, 2009 at 9:58 am in reply to: particular -custom movie particle qn

    Cheers Simon! That’s precisely what I wanted to do. Now my little test is working just how I imagined. Also thanks to Jim, not exactly what I was going for but I’ve learned something new at least. I’m sure it’ll come in handy in the future.

    Thanks guys, Eugene

  • Wow thank you! And thanks to all for your helpful input. It’s great knowing that I wont be restricted to using just illustrator and photoshop in future projects. This is awesome! Feels like I’m open to so much more now.

    I did a test render on my macbook osx 2.4GHz with 2 gigs Ram – not a full A3 3000×5000 px but just a 3000×3000 render from Cinema 4D to see how it went. AE handled the large comp size without crashing thank god, and when exported as Photoshop layers everything went well as described. AE didn’t seem to struggle at all, hopefully when I do my full 3000×5000 pixel renders AE handles it smoothly. Should do, fingers crossed.

    Again, thanks a million. Hearing that this is possible is music to my ears. Future projects will be so much fun now!

    Cheers guys, Eugene

  • Thank you both Todd and Ronaldo for the very helpful info. So glad to hear it’s possible! Was stressing that I might have to make something in Photoshop that would have looked much worse and would be more tedious to create. Thanks for that :). That information is like gold to me.

    Cheers,

    Eugene

  • It’s for a school project so that’s a no unfortunately. Thanks anyway. Anyone else know of a possible workaround to this? Have yet to try this but I was thinking export it as a TIFF sequence and make my comp custom resolution to suit the A3 size, and just pick out the frame from the TIFF sequence that looks best. Please point out if this sounds unworkable….or a better method of doing the same thing.

    Thanks in advance,

    Eugene

  • Thanks a million!! I can’t believe it was that simple. I should probably try rational thinking sometime lol. Once again you have been of invaluable help and it is greatly appreciated. Thanks for your response to my other post as well.

    Cheers, Eugene

  • Eugene Hooper

    January 30, 2009 at 8:37 pm in reply to: symmetry object continued… 🙁

    sure that would be great thanks. I have already created the second arm and leg by using the first method you suggested, by exploding segments then deleting the original -well, for the arm I did, think I did the leg through my own tedious means.

    anyways, I really appreciate your help. I’ll send that over to you. If you can’t get the bone mirror to work then it’s no biggie. I’ve already got the separate arms and legs but it would be nice knowing I can use the bone mirror in the future. Like you said, it mirrors anything. Just not the correct orientation in my case =p

    Cheers

  • Eugene Hooper

    January 29, 2009 at 11:23 pm in reply to: inky / smokey plugin?

    great, thanks I’ll check it out

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