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symmetry object continued… :(
hmm, I made a post further below on trying to create an actual object rather than an instance from using the symmetry tool. Adam Trachtenberg suggested some handy methods, I tried using the MOCCA’s bone mirror tool to create the second arm and leg for a robot model. Unfortunately the mirrored object was just a mess, all the objects contained in the original were reflected, but some were rotated at strange angles while some remained unchanged.
Any ideas on how I can get the bone mirror to work with my arms/legs? I made sure it was reflecting on the correct plane. My robot arm and leg consists of quite a number of objects but I have grouped them all under a single null object, to which I applied the bone mirror to.
Help is appreciated, this is driving me up the wall.
Thanks