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HELP! using symmetry with hypernurbs – obvious ridge down center of reflection
Hey guys,
I have a vehicle/bike thing I am building and I am using the symmetry method so I am only modeling half of it. Inside my symmetry I have nested a hypernurbs object which nested within that, is my half-model. Everything smooths out nicely for this part but where the object is reflected, down the center where the reflection axis is, there is an obvious ridge. I would like to know how I can make it appear to smooth out my object as a whole and not 2 individual halves. I have the weld option selected and it is perfectly down the center so they are connecting. Would I need to kinda “expand” the symmetry object by making it editable then connect the 2 halves?
Help would be much appreciated, it is for a school project and I am 2 weeks behind schedule as it is!!!
Thanks! Eugene