Yes, I also agree that that is was it’s supposed to be happening but alas, it’s not.
Here’s my exact problem, I have a 15second long 24fps animation, that’s 360 frames. I changed the units to SMPTE so I could see seconds and frames on the timeline and not frames, it’s easier for me to time the animation properly that way.
I’m trying to limit the preview range to play only from roughly 3:11 to 7:06 (83-174F).
When I press play not only does the animation plays through the range mentioned above, but when it reaches the last frame of the range (174F) it continues to play forward, it does not loop back to the beginning of the range (83F). Further, when it reaches the end of the animation it starts all over from the very beginning, not the start of the preview range.
It’s as if I hadn’t set a preview range at all. I wonder if there’s a preference or setting that instructs the software to completely disregard the preview range and just play the entire thing every time.