Forum Replies Created

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  • Curious Turtle

    January 22, 2009 at 7:07 am in reply to: FCP to After Effects and back?

    Hi,

    If I’m reading you correctly, then you just want to get a clip out of FCP into AE. If so, then either mark the range on the timeline or do a matchframe (hit F) to load the specific clip into the Viewer.

    Then go to File > Export > Quicktime Movie. Keep the current settings, and turn off “Make Movie Self-contained”. This will create a by-reference movie.

    Import that into After Effects and do your thang. Then render it out to exactly the same settings as your FCP sequence settings, including codec, frame size & frame rate. You can now place that clip on the Final Cut timeline without rerendering.

    Hope that helps,
    Ben

    Curious Turtle Professional Video
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    http://www.curiousturtle.com

  • Curious Turtle

    January 21, 2009 at 9:59 am in reply to: Stablization with Imagineer’s Mokey

    No problem.

    I think the reason that they give you all the information is because they don’t know what you want to do with it. You won’t always use it for stabilization, so it remains a flexible tool.

    I don’t think it makes any difference if you remove the anchor or position keyframes if you’re just using it on a null.

    Where the Imagineer Systems products share features, the method of working with them is the same, for example, the core planar tracker functions in the same way regardless of application. So a good deal of your Mocha reading would also pertain to Mokey. But there are big differences between applications, and each has their own features and type of job that they are suitable for.

    Good luck with it,
    Ben

    Curious Turtle Professional Video
    Training | Editing |Support

    http://www.curiousturtle.com

  • Curious Turtle

    January 20, 2009 at 7:54 pm in reply to: Stablization with Imagineer’s Mokey

    Hi Nick,

    What I think you’ve done is forgotten to delete the Position keyframes on the null. When you pasted in the tracking data it put in identical values for Anchor Point and Position. This nullifies the effect. So get rid of one lot and you should be good to go.

    I’ve made a video tutorial for getting data in from Mocha, the principle should be the same. You’ll be able to find it either on Imagineer’s site or on mine. It’s the Workflow one.

    All the best,
    Ben

    Curious Turtle Professional Video
    Training | Editing |Support

    http://www.curiousturtle.com

  • Curious Turtle

    January 20, 2009 at 7:49 pm in reply to: Tracking lights to object

    Hi,

    The problem is that you haven’t attached the tracker to the effect.

    I would:
    i) Create a “New Null Object”
    ii) Track your source footage, as you did previously. This time ensure that your “target” in the motion tracker panel is the null object.
    iii) Alt-click on the stopwatch next to the “Center” property on the CC Light Rays. This will open up an expressions line on the timeline. Use the pickwihp (the swirly button) to choose the Position value of your null object. This will link those values together and your effect should look like you expect.

    Hope that helps,
    Ben

    Curious Turtle Professional Video
    Training | Editing |Support

    http://www.curiousturtle.com

  • Curious Turtle

    January 20, 2009 at 7:41 pm in reply to: “Render and email” to gmail?

    It could be that Gmail uses a different port than the script is expecting. Have you tried smtp.gmail.com:587?

    Just a stab in the dark, as I haven’t used the script myself. (I might just do it now though!)

    Cheers,
    Ben

    Curious Turtle Professional Video
    Training | Editing |Support

    http://www.curiousturtle.com

  • Curious Turtle

    January 14, 2009 at 8:53 am in reply to: imported vector object

    Hi,

    Try applying a Grow Bounds effect to the top of your stack. That should sort you out.

    Cheers,
    Ben

    Curious Turtle Professional Video
    Training | Editing |Support

    http://www.curiousturtle.com

  • Curious Turtle

    January 12, 2009 at 12:45 pm in reply to: keyframe pre and post infinity?

    Hi again,

    Sorry I didn’t reply to this sooner – I just didn’t see it :-/

    Stick this in as your expression:

    if (time-key(1).time<=0) {loopIn(type = "continue")} else loopOut(type = "continue") That should work. Cheers, Ben Curious Turtle Professional Video
    Training | Editing |Support

    http://www.curiousturtle.com

  • Render out to “Millions of Colors+” using a codec that can contain an alpha channel, for example QT Animation. Then you can import that directly into FCP.

    HTH
    Ben

    Curious Turtle Professional Video
    Training | Editing |Support

    http://www.curiousturtle.com

  • Curious Turtle

    January 7, 2009 at 6:06 am in reply to: Keyframe Drift

    Hi,

    Select your keyframes, right-click and choose Keyframe interpolation. Now change Spatial interpolation to linear and hit OK.

    Off the top of my head, I’m 90% sure it’s Spatial rather than temporal interpolation. ;o)

    HTH
    Ben

    Curious Turtle Professional Video
    Training | Editing |Support

    http://www.curiousturtle.com

  • Curious Turtle

    January 6, 2009 at 9:07 pm in reply to: keyframe pre and post infinity?

    Hi,

    Yes, you can do this with a little expression added to your property.

    loopIn(type=”continue”);
    loopOut(type=”continue”)

    This bases the value on the velocity at the first or last keyframe. You can read a bit more here.

    Hope that helps,
    Ben

    Curious Turtle Professional Video
    Training | Editing |Support

    http://www.curiousturtle.com

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