Cassius Marques
Forum Replies Created
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it’s nothing automated…
Just some random smoke footage, bought or created with fumefx or turbulence FD. Hand positioned with some liquify effect and some distorts.
Blend modes and fades well placed. perhaps a better quality reference would help narrow it down. it’s a little blurry that one.
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Cassius Marques
May 9, 2013 at 1:47 pm in reply to: How do You Make Simple 3D animations that look like Front View as opposed to Active Camera?AE has no orthographic projection capabilities. The best you can do to acchieve this sort of look is to create a camera and move it back in Z, then raise it’s zoom until you almost take all the perspective away.
(if you have no camera and a 3d object, AE uses a default one, though you wont see it in your comp)
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Though I guess it can be done with plexus I’m betting that was made with mir, from trapcode. I did something pretty close to that last month.
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You can alt click the stopwatch simbol in the selected property to enable them. You can then later save that animation as a preset so you can apply it like you would apply an effect…
keep in mind that the same code there works as well with scale.
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How are you erasing (masking out) the top layer?
If the subject you’re trying to keep sharp changes shape you’ll have to do it with a mask. Otherwise just apply that track to a null and link it to whatever you’re using to matte.
I can only advise you better if I see a screenshot of what you got there.
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To zero out like that would be to change it’s influence not it’s velocity, a feature that I think c4d lacks.
BTW, shift + f3 is the shortcut for that graph panel, took me a while to find out.
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or paste the following code into your position expression (you can change the “5’s” in each parameter to change the effect’s behavior). Then animate two keyframes.
amorti = 5;
freq = 5;if (numKeys > 1 && freq != 0 ){
if (nearestKey(time).index == 1) { value }
else {if (length(velocity) == 0) {
tempsClefProx = nearestKey(time).time;
if ( tempsClefProx <= time ) { tempsDebut = tempsClefProx }
else { tempsDebut = key(nearestKey(time).index-1).time }temps = time - tempsDebut;
spring = velocityAtTime(tempsDebut-thisComp.frameDuration) * ( .15/freq * Math.sin(freq * temps * 2 * Math.PI) / Math.exp( temps * amorti ) );
valueAtTime(tempsDebut) + spring;
}
else { value }
}
}
else { value } -
Cassius Marques
April 24, 2013 at 5:12 pm in reply to: How Sherlock Holmes End Credits is made? ( Ink Reveal Effect )Just keep in mind that the drawings are done by hand, don’t expect to acchieve a similar polished look without a proper illustrator.
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Cassius Marques
April 24, 2013 at 11:59 am in reply to: Copying animated masks from one comp to another (3D issues)Those are not plugins, they are scripts that you can download for free or with a “name your price” method. You will copy them to your Support FilesScriptsScriptUI Panels folder. They will load as dockable panel that you can find under the Window drop down menu.
And yes they will help you automate some functions that you can do with masks, though it would be very difficult to do it without them.
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Cassius Marques
April 23, 2013 at 7:11 pm in reply to: Copying animated masks from one comp to another (3D issues)Though that script is very usefull… it will only past the mask as you see it in the original layer.
What I think you need is another one called keytweak