Forum Replies Created

Page 450 of 508
  • Brian Jones

    June 12, 2008 at 4:05 am in reply to: AA settings that work for animation??

    Do you have the AA Filter set to Animation?

  • Brian Jones

    June 11, 2008 at 10:38 pm in reply to: bad HAIR day

    if it works well in a test then it should work as long as Surface to Hair is checked in the Hair Objects Forces tab… how was the head built? I wonder if you’ve got polys doubled on top of each other or something.

  • Brian Jones

    June 9, 2008 at 3:47 am in reply to: bad HAIR day

    Hard to know without the scene but – are all the polys aligned? What kind of forces are there (bounce, friction etc), and it looks like hair is intersecting the mesh at the end, so again the question about the mesh – are the normals aligned and pointing outwards?

  • Brian Jones

    June 3, 2008 at 1:54 am in reply to: Offset animation

    Adam means the Time Offset setting in the Parameters tab of the Step Effector.

  • Brian Jones

    May 30, 2008 at 1:28 am in reply to: Create single polygon from Group of Objects

    well, if the points of the neighboring polys are close enough together you could use Functions/Optimize

  • Brian Jones

    May 27, 2008 at 10:51 pm in reply to: pan tool

    well, other than the icons on the window’s upper-right, 1 pans, 2 zooms and 3 rotates (on the regular number keys or the keypad)

  • Brian Jones

    May 27, 2008 at 10:18 pm in reply to: Movie with shadow
  • Brian Jones

    May 26, 2008 at 1:54 am in reply to: Time Offset in MoGraph

    can’t tell without seeing the setup but check further down the forum for “Stagger Inheritance”

  • Brian Jones

    May 24, 2008 at 5:22 pm in reply to: mapping problem

    use cylindrical mapping. You likely have to Use the Texture Tool to line it up

  • Brian Jones

    May 24, 2008 at 5:11 pm in reply to: Importing QuickTime into Cinema 4D

    you can use the movie in most material channels. If it has an alpha then, when used in the material’s alpha channel, it will use that and not the color data.

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