Forum Replies Created

Page 19 of 508
  • Brian Jones

    July 12, 2019 at 7:29 pm in reply to: Difficult Alpha Gradient Problem…

    Linear 3D gradient with the Y start and end set to whatever works would be where I would start

  • your example of the plane crashing into the building results in the plane disappearing (if you don’t see the inside of the building), at least 911 style, a Cessna on the other hand just jams in or falls off – which are you looking for? or are the objects supposed to start changing shape before they arrive? Do they add to the height of the stack we can see? It looks like a rectangular shape arriving at a rectangular shape, other than squash/stretch (some scaling) to match dimensions it doesn’t look like a morph is needed.

  • Brian Jones

    July 11, 2019 at 4:49 pm in reply to: Light through stained glass

    files do (rarely but it happens) go corrupt in a fashion that copy/pasting the contents to a new file will fix the problem you’d have to ask support about more details.

  • Brian Jones

    July 9, 2019 at 10:31 pm in reply to: Connect 2 Rigged Objects

    the Connect Object would be the usual way to do this but I haven’t tried it with a rigged object

  • Brian Jones

    July 5, 2019 at 12:07 am in reply to: Echidna’s Spike – Hair Instance Render

    the spikes need to be polygons, parametric or generators don’t work. The Instanced polys should move as hairs (they do here) so I don’t understand what I think you are saying there

  • it looks like any number of snow tutorials and might be done the same way. Those definitely look like simple 3d feathers not real film. Which programs were used is anybody’s guess but C4D could do that with some kind of capable compositing program.

  • Brian Jones

    July 4, 2019 at 1:15 am in reply to: Duplicating edges

    works here but I don’t have Lite to test. You can either hold cntrl before you start to scale or after you start to scale but you still have to have cntrl pressed when you let go of the mouse button

  • Brian Jones

    July 4, 2019 at 1:06 am in reply to: XPresso type and layout setup

    this feels kind of brute force-y but for what it’s worth

    13494_boolechoices.c4d.zip

  • Brian Jones

    July 3, 2019 at 5:19 pm in reply to: Need a cloth to animate like a sine wave

    if you want it like the still, where the amplitude of the wave is uniform along the entire range then that will require more thought but if you want it like the video, where amplitude gets bigger from the source then that’s possible with the Flag deformer. You just have to set Turbulence to 0. The deformer is old and only works in Z and Y but put it all in a Null and rotate that and will move as I think you want

    13492_flagnoturbulence.c4d.zip

  • Brian Jones

    July 3, 2019 at 4:42 pm in reply to: XPresso type and layout setup

    can you post that scene file?

Page 19 of 508

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy