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Activity Forums Maxon Cinema 4D Connect 2 Rigged Objects

  • Connect 2 Rigged Objects

    Posted by Will Marciano on July 9, 2019 at 8:11 pm

    Hi! I am using SSS with Redshift with a rigged face. However, the face mesh is split into 3 panels, which ruins the SSS and creates outlines, even though they are seamless in the viewport. Is there a way to combine these all into a single mesh? ‘Connect Objects and Delete’ works but obviously destroys the rig. I appreciate any help!

    Sam Treadway replied 6 years, 10 months ago 3 Members · 3 Replies
  • 3 Replies
  • Brian Jones

    July 9, 2019 at 10:31 pm

    the Connect Object would be the usual way to do this but I haven’t tried it with a rigged object

  • Will Marciano

    July 9, 2019 at 11:31 pm

    Yeah, it breaks the rig unfortunately ☹

  • Sam Treadway

    July 10, 2019 at 3:09 am

    A guess:
    Duplicate the 3 objects, combine the duplicates and remove tags. Then use VAMP to transfer the weights.

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