Forum Replies Created
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Shift F is “Reveal Master Clip” … it will find and select in the Browser window the Master Clip for the actively selected clip in the Viewer or Sequence.
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Andy Mees
June 14, 2009 at 7:56 am in reply to: Identical seq and clip settings and still need renderPedro
Seems that you have created quite a beast of a format there … any reason you did not create your clips using standard DV NTSC settings? You seem to be struggling now to create a sequence to match your non-standard format. FCP is designed to best handle standard broadcast & professional formats, non standard codecs are not well supported.
Hope it helps
Andy -
Also, in your OS X System Preferences (aka Control Panels) check your “Keyboard & Mouse” preference pane … make sure for Keyboard you have ticked the checkbox for “Use all F1, F2, etc keys as standard function keys”
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If I understand it correctly, thats exactly where Matrox’s CompressHD/MAX technology comes it, as over and above the hardware accelerated encoding it allows the necessary profile support within Compressor (and other QT compatible apps)
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Why is it that when you import 1080i/25P from a P2 into FCP (setting 1080i50) using list and capture and you analyse what you’ve just imported in tools you get Codec : DVCPRO HD 1080p25 medium quality. Is it the quality of the reading of the clip or the quality of the clip imported?
It means nothing. You’re not stupid, and FCP and HVX200 do not have a relational problem, it simply has no meaning. The Analyze Movie code in FCP clearly requires that it report the “quality” setting for the codec of any given analyzed clip or file, even when that has no actual meaning or relevance to a specific codec. By default, it is simply reporting your clip codec as being at Medium quality … back in the real world there is no Medium, nor is there any Best (or Worst) when dealing with a predefined codec such as DVCPRO HD. Ignore it, you are trying too hard!
Regarding your 1080i/25p format … what you have shot is 25 PsF (progressive segmented frames) footage, which is 25 progressive frames encoded within a 50 interlaced field signal. It is both 50i AND 25p.
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Kim
This is not possible. Sony’s XDCAM Transfer is not a universal MXF import/export tool for FCP, it is specifically and solely for interfacing with Sony’s own XDCAM media. If you need to work with Thomson Grass Valley k2 based clip media then you need the GV-Connect component from TGV … I do not know whether this is publicly available yet
https://k2san.blogspot.com/2009/04/new-at-nab-2009-gv-fcp-connect-plug-in.html
Also you can try using Filp4Mac’s K2 Profile Component, however I believe it does not currently support XDCAM HD 422 50Mbps footage.
https://www.telestream.net/mxf-final-cut-pro/mxf-component-k2profile.htm
Good luck
Andy -
As Steve has pointed out, this is perfectly normal … however, no need to “complain to apple” as suggested as they already include a specific control to compensate for such discrepancies:
Check in your Final Cut Pro menu > System Settings window, under the Playback Control tab, and there you will see a Frame Offset control with a default setting of 4 frames. Simply tweak this value for your particular setup .. you should be able to quickly discover the offset value which brings your Canvas and External Video device back into sync.
Cheers
Andy -
No, you’re fine on that front Chris, your post said your footage was HDV to ProRes which could easily be misinterpreted to meaning you had both HDV and ProRes footage in your timeline. As it is, as far as the codec goes, ProRes is ProRes regardless of original source …
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Dennis
This is due to issues of parallel projection and Apple’s predefined 30° angle of view setting in the Spinback3D transition code. You just need to set this to an alternate value to achieve the effect you’re looking for … you can right click the Spinback3D transition and choose Open in Editor, then look for the code line angleofview = 30; and change it to angleofview = 0.0001; … then change the second line from top where it says transition “Spinback3D” to transition “My Spinback3D” … now, from the FxBuilder window choose Create Plugin… and save it to your Desktop. Finally, drop the new plugin into your /Library/Application Support/Final Cut Pro System Support/Plugins folder and then restart FCP. Your new plug should work as you want it to.
You could also just download and install my free “Andy’s Flipper” plugin from my web page which is a simple hack of the Spinback3D plugin and includes a perspective control, multiple spins and the (default) option to spin through rather than spin back
https://web.me.com/andymees
Cheers
Andy